_CRAudio Scol 6.x or above required
Create a new caudio Scol object.
Prototype :
fun [Chn S P I] ObjAudio
- Chn : a channel, usually, this is the current channel
- S : the name of the sound instance
- P : a read-file reference
- I : aflag : 1 if streamed, else 0
Return : ObjAudio the new object or nil if error.
See also :
_DSAudio
Example :