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_GetLeapMotionHand

Gets a LEAPMOTION hand position and orientation.

Prototype :

fun [ObjLeapMotion I I] [[F F F] [F F F] [F F F]]

Return : [[F F F] [F F F] [F F F]] the position, orientation (pitch yaw roll) and velocity or NIL if an error occurs.

See also :

Example :

Note :