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Associate a tool tip to a button.
fun [ObjButton S] ObjButton
Return : ObjButton the same object or nil if error
typeof Win = ObjWin;;
typeof Button = ObjButton;;
fun cbWin (obj, user_parameter)=
_closemachine;;
fun cbButton (obj, user_parameter)=
_DSwindow Win;
0;;
fun main ()=
_showconsole;
set Win = _CRwindow _channel nil 0 0 300 200 WN_NORMAL "Test TIP";
_CBwinDestroy Win @cbWin 0;
set Button = _CRbutton _channel Win 0 0 300 20 PB_DOWN "Click here !";
_TIPbutton Button "Click to close the window";
_CBbutton Button @cbButton 0;
0;;