_drawIconExe
Prototype :
fun [S S ObjBitmap I I I] I
- S : a name of the category
- S : an alias
- ObjBitmap : a bitmap
- I : the icon number from the executable (usually 0)
- I : position 'x'
- I : position 'y'
Return : I 0 if success or nil if error
See also :
_infoIconExe
Example :