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_getExe

List the executables to a given category.

Prototype :

fun [S] [S r1]

Return : [S r1] this list or nil if an error occurs

See also :

_addExe

Example :

fun main (arg)=
	_showconsole;
	/* add a new reference */
	_addExe "launch" _checkpack "tests/exe/myexe.exe";
	/* reset and reload the list of availables exe */
	_refreshExe;
	/* display the current list (category 'launch') to the console */
	_fooSList _getExe "launch";
	if arg == 0 then
		/* run the executable without argument */
		_startExe "launch" "myexe" nil
	else
		/* run the executable with argument */
		_startExe "launch" "myexe" "Sin City"
	0;;