_gtkObjectDepthList list the hierarchy until the given object.
All Scol types derived of Objects are accepted.
typeof window = ObjGtkWindow;; fun main ()= _showconsole; set window = _gtkWindowNew _channel nil "title" 0; ... _fooSList _gtkObjectDepthSize window; ... 0;;
The console will display :
ScolObject:ScolWidget:ScolContainer:ScolWindow