_networkSetMode
Define the mode.
Prototype :
fun [ObjNetwork I] ObjNetwork
- ObjNetwork : a network object created with _networkCreate.
- I : a flag :
- NETWORK_THREADED : the process will be done to a detached thread
(value by default)
- NETWORK_NOTHREADED : the process will be done on the same thread. In
this case, Scol will wait until the end of the current performing before
go to the next intruction
Return : ObjNetwork the same object or nil if error.
See also :
_networkPerform
Example :
Note :