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Modifies the values of the minimum and maximum distances for 3D sound reading.Parameters
H3d as3dSndSetDistance ( S3d _session_ H3d _obj_ I _min_ I _max_ )
Return value
_session_ 3D Session. _obj_ Applicable H3d. _min_ Distance from the source at which the sound starts to be attenuated per the attenuation factor applied by the as3dListenerSetRollOff method.
Default value: 100._max_ Distance from the source at which the sound is no longer played.
Default value: nil, corresponding to an infinite maximum value.
The H3d given as a parameter, or nil in case of failure.Remark
The values '_min_' and '_max_' are at the same scale as the distances in the 3D engine.See Also
as3dSndGetDistance
as3dListenerSetRollOff