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Takes a topology or a mesh as a parameter.Parameters
Returns the list of polygons of the topology referenced by the mesh.
Each polygon is a set (material, list of vertices). Each vertex is a triplet (index and two primary texture coordinates).
The texture coordinates are integer values. The edges of a texture are 0 and 255
[[HMat3d [[I I I] r1]] r1] M3listOfPolygons ( S3d _session_ H3d _object_ )
Return value
_session_ 3D Session _object_ Topology or mesh
List of polygonsRemark
In the case of a multi-topo mesh, only the active topology is concerned.See Also
M3setPolygons