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Calculates the animation for the '_top_' sub-tree, at the frame interpolated between the two (floating-point) frames given as parameters.Parameters
The interpolation coefficient is expressed as a floating value (0.0 to 1.0).
The only 3D objects from this tree than can be animated are those having an animation node as a child.
I M3setAnimKey2F ( S3d _session_ H3d _top_ F _frame0_ F _frame1_ F _rate_ )
Return value
_session_ 3D Session _top_ Tree top to be animated _frame0_ Animation Frame #0 _frame1_ Animation Frame #1 _rate_ Interpolation rate
0 if successful, otherwise nil