Previous | Up | Next |
Performs the rendering of a scene in the surface from the camera having '_camera_' as a handler.Parameters
Specify the background color '_color_' (nil for transparent).
The function returns the handler and material for the object identified at the coordinate point (xplot,yplot), nil if none exists.
[H3d HMat3d] MX3renderm ( S3d _session_ ObjSurface _surface_ H3d _camera_ I _xplot_ I _yplot_ I _color_ )
Return value
_session_ 3D Session _surface_ Rendering surface _camera_ Camera _xplot_ Screen information position _yplot_ Screen information position _color_ Background and fog color
Returns information on the point (xplot, yplot) in the following order :
Mesh handler Material handler
These rendering functions are now able to detect Sprites. Returned data, when possible, include Mesh, Material and Integer distance between Sprite and Camera (not the z data).