/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ /*----------------------- Callbacks ------------------------*/ /* On close plugIT window */ fun cbCloseEdit(p)= let p -> [ctrlobjname ctrllocal ctrlax ctrlay ctrlaz ctrlmag] in let getEdCtrlTextLineValue ctrlobjname -> objname in let getEdCtrlCheckState ctrllocal -> local in let getEdCtrlFloatValue ctrlax -> ax in let getEdCtrlFloatValue ctrlay -> ay in let getEdCtrlFloatValue ctrlaz -> az in let getEdCtrlCheckState ctrlmag -> usemag in ["object" objname]:: ["local" itoa local]:: ["angx" ftoa ax]:: ["angy" ftoa ay]:: ["angz" ftoa az]:: ["usemag" itoa usemag]:: nil;; fun cbSelectObj(val, type, p)= let p -> [inst winstr viewstr ctrlobjname] in let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) val -> obj in if (obj != nil) || (!strcmpi "Current camera" val) || (!strcmpi "Current camera shell" val) then ( setEdCtrlTextLineValue ctrlobjname val; ) else nil; 0;; fun cbCloseRes(ctrlbtn)= setEdCtrlButtonEnable ctrlbtn 1; 0;; fun cbBtnPickObj(ctrlbtn, p)= let p -> [inst winstr viewstr ctrlobjname objname] in ( setEdCtrlButtonEnable ctrlbtn 0; dlgSelectPluginInstanceResource inst winstr iTypeGroup|iTypeEntity|iTypeNode|iTypeLight|iTypeCamera|iTypeParticle|iTypeBone|iTypeCubeMap objname mkfun3 @cbSelectObj [inst winstr viewstr ctrlobjname] mkfun1 @cbCloseRes ctrlbtn 0; ); 0;; fun cbRefreshBtn(pickbtn, p)= let p -> [ctrlobjname] in setEdCtrlTextLineValue ctrlobjname ""; 0;; /*---------------- Create plugIT interface -----------------*/ fun dynamicedit(ewinstr, inst, viewstr, applybtn)= let [420 180] -> [iw ih] in let 10 -> ypos in ( // Define window size setEdWindowSize ewinstr iw ih; // Get parameters values let (getPluginInstanceParam inst "object") -> objname in let atoi (getPluginInstanceParam inst "local") -> local in let atof (getPluginInstanceParam inst "angx") -> ax in let atof (getPluginInstanceParam inst "angy") -> ay in let atof (getPluginInstanceParam inst "angz") -> az in let atoi (getPluginInstanceParam inst "usemag") -> usemag in let if (usemag == nil) then 0 else usemag -> usemag in let if (local == nil) then 1 else local -> local in let if ax == nil then 0.0 else ax -> ax in let if ay == nil then 0.0 else ay -> ay in let if az == nil then 0.0 else az -> az in // Create components let crEdFrameWindow _channel ewinstr 0 0 iw 180 EDWIN_RESIZE_MW nil (loc "OS3DORIENTATIONSENSOR_0008") (loc "OS3DORIENTATIONSENSOR_0006") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 160 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DORIENTATIONSENSOR_0007") nil -> labelobj in let crEdCtrlTextLine winstr 180 ypos 140 20 objname nil EDWIN_RESIZE_MW -> ctrlobjname in let crEdCtrlButton winstr 325 ypos 55 20 "..." nil -> pickbtn in let crEdCtrlButton winstr 385 ypos 35 20 "X" nil -> refreshobjname in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) (iw - 20) 20 (loc "OS3DORIENTATIONSENSOR_0012") EDWIN_RESIZE_MW -> ctrllocal in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) (iw - 20) 20 (loc "OS3DORIENTATIONSENSOR_0013") EDWIN_RESIZE_MW -> ctrlmag in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DORIENTATIONSENSOR_0009") nil -> labelax in let crEdCtrlFloat winstr 180 ypos 100 20 ax (-.180.0) 180.0 1.0 5 nil EDWIN_RESIZE_MW -> ctrlax in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DORIENTATIONSENSOR_0010") nil -> labelay in let crEdCtrlFloat winstr 180 ypos 100 20 ay (-.180.0) 180.0 1.0 5 nil EDWIN_RESIZE_MW -> ctrlay in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DORIENTATIONSENSOR_0011") nil -> labelaz in let crEdCtrlFloat winstr 180 ypos 100 20 az (-.180.0) 180.0 1.0 5 nil EDWIN_RESIZE_MW -> ctrlaz in ( // Init mesh control setEdCtrlButtonCb pickbtn mkfun2 @cbBtnPickObj [inst winstr viewstr ctrlobjname objname]; setEdCtrlTextLineEnable ctrlobjname 0; setEdCtrlCheckState ctrllocal local; setEdCtrlCheckState ctrlmag usemag; setEdCtrlButtonCb refreshobjname mkfun2 @cbRefreshBtn [ctrlobjname]; [mkfun1 @cbCloseEdit [ctrlobjname ctrllocal ctrlax ctrlay ctrlaz ctrlmag] nil]; ); );;