/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ struct StrEditZone = [ PEZ_sName : S, PEZ_sFont : S, PEZ_sContent : S, PEZ_ifColor : I, PEZ_ifSize : I, PEZ_bBold : I, PEZ_ivAlign : I, PEZ_ihAlign : I, PEZ_tCoords : [I I I I] ] MkStrEditZone;; fun getZones(lzone)= let nil -> ndata in ( let 0 -> i in let lzone -> [l] in while (l != nil) do ( let hd l -> [n zstr] in let zstr.PEZ_tCoords -> [zl zt zw zh] in ( set ndata = [(strcat "zone_" (itoa i)) (itoa i)]::ndata; set ndata = [(strcat "zoneName_" (itoa i)) zstr.PEZ_sName]::ndata; set ndata = [(strcat "zoneLeft_" (itoa i)) (itoa zl)]::ndata; set ndata = [(strcat "zoneTop_" (itoa i)) (itoa zt)]::ndata; set ndata = [(strcat "zoneWidth_" (itoa i)) (itoa zw)]::ndata; set ndata = [(strcat "zoneHeight_" (itoa i)) (itoa zh)]::ndata; set ndata = [(strcat "zoneFont_" (itoa i)) zstr.PEZ_sFont]::ndata; set ndata = [(strcat "zoneFontColor_" (itoa i)) (itoa zstr.PEZ_ifColor)]::ndata; set ndata = [(strcat "zoneFontSize_" (itoa i)) (itoa zstr.PEZ_ifSize)]::ndata; set ndata = [(strcat "zoneFontBold_" (itoa i)) (itoa zstr.PEZ_bBold)]::ndata; set ndata = [(strcat "zoneFontVertAlign_" (itoa i)) (itoa zstr.PEZ_ivAlign)]::ndata; set ndata = [(strcat "zoneFontHorAlign_" (itoa i)) (itoa zstr.PEZ_ihAlign)]::ndata; set ndata = [(strcat "zoneContent_" (itoa i)) zstr.PEZ_sContent]::ndata; set ndata = ["ACTION" strcat zstr.PEZ_sName " set label"]::ndata; ); set l = tl l; set i = i + 1; ); ndata; );; fun cbCloseEdit(p)= let p -> [ctrltexture ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex ctrlpath ctrlisurl ctrlurl ctrlwidth ctrlheight ctrlposx ctrlposy ctrlxpercent ctrlypercent ctrlwpercent ctrlhpercent ctrlxoffset ctrlyoffset ctrlwoffset ctrlhoffset ctrlxalign ctrlyalign ctrlopacity ctrltransition ctrltrans ctrlshow lzone ctrlzorder] in let getEdCtrlCheckState ctrltexture -> istexture in let getEdCtrlTextLineValue ctrlobjname -> objname in let getSelectedEdCtrlSelect ctrlmatname -> matname in let getSelectedEdCtrlSelectPos ctrlmattech -> technique in let getSelectedEdCtrlSelectPos ctrlmatpass -> pass in let getSelectedEdCtrlSelectPos ctrlmattex -> texture in let getEdCtrlTextLineValue ctrlpath -> path in let getEdCtrlCheckState ctrlisurl -> isurl in let getEdCtrlTextLineValue ctrlurl -> url in let ftoi getEdCtrlFloatValue ctrlposx -> posx in let ftoi getEdCtrlFloatValue ctrlposy -> posy in let ftoi getEdCtrlFloatValue ctrlwidth -> width in let ftoi getEdCtrlFloatValue ctrlheight -> height in let getEdCtrlCheckState ctrlxpercent -> xpercent in let getEdCtrlCheckState ctrlypercent -> ypercent in let getEdCtrlCheckState ctrlwpercent -> wpercent in let getEdCtrlCheckState ctrlhpercent -> hpercent in let ftoi getEdCtrlFloatValue ctrlxoffset -> xoffset in let ftoi getEdCtrlFloatValue ctrlyoffset -> yoffset in let ftoi getEdCtrlFloatValue ctrlwoffset -> woffset in let ftoi getEdCtrlFloatValue ctrlhoffset -> hoffset in let getSelectedEdCtrlSelectPos ctrlxalign -> xalign in let getSelectedEdCtrlSelectPos ctrlyalign -> yalign in let ftoi getEdCtrlFloatValue ctrlopacity -> opacity in let ftoi getEdCtrlFloatValue ctrltransition -> transition in let getEdCtrlCheckState ctrltrans -> transparency in let getEdCtrlCheckState ctrlshow -> show in let ftoi getEdCtrlFloatValue ctrlzorder -> zorder in ["istexture" itoa istexture]:: ["object" objname]:: ["material" matname]:: ["technique" itoa technique]:: ["pass" itoa pass]:: ["texture" itoa texture]:: ["isurl" itoa isurl]:: ["url" url]:: ["path" path]:: ["posx" itoa posx]:: ["posy" itoa posy]:: ["width" itoa width]:: ["height" itoa height]:: ["xpercent" itoa xpercent]:: ["ypercent" itoa ypercent]:: ["wpercent" itoa wpercent]:: ["hpercent" itoa hpercent]:: ["xoffset" itoa xoffset]:: ["yoffset" itoa yoffset]:: ["woffset" itoa woffset]:: ["hoffset" itoa hoffset]:: ["xalign" itoa xalign]:: ["yalign" itoa yalign]:: ["opacity" itoa opacity]:: ["transition" itoa transition]:: ["transparency" itoa transparency]:: ["show" itoa show]:: ["zorder" itoa zorder]:: getZones lzone;; fun fillMaterialTextureSelector(viewstr, ctrlselect, mat, tech, pass)= if mat == nil then nil else let V3DgetDefaultSession viewstr -> sessionstr in let SO3MaterialNumberOfTexturesByTechniqueAndPass mat tech pass -> size in let 0 -> i in let nil -> lmatname in ( while i < size do ( let SO3MaterialTextureUnitGetNameByIndex mat tech pass i -> matname in set lmatname = lcat lmatname matname::nil; set i = i + 1; ); fillEdCtrlSelect ctrlselect lmatname; ); 0;; fun cbMatPassName(ctrlstr, pos, elem, p)= let p -> [inst viewstr group ctrlmatname ctrlmattech ctrlmattex] in let getSelectedEdCtrlSelectPos ctrlmattech -> tech in let getSelectedEdCtrlSelect ctrlmatname -> matname in let V3DgetDefaultSession viewstr -> sessionstr in let if matname != nil then SO3SceneGetMaterial (V3DgetSession sessionstr) group matname else nil -> mat in fillMaterialTextureSelector viewstr ctrlmattex mat tech pos; 0;; fun fillMaterialPassSelector(viewstr, p, mat, tech)= let p -> [ctrlselect ctrlmatname ctrlmattech ctrlmattex] in if mat == nil then nil else let V3DgetDefaultSession viewstr -> sessionstr in let SO3MaterialNumberOfPassesByTechnique mat tech -> size in let 0 -> i in let nil -> lmatname in ( while i < size do ( let SO3MaterialPassGetNameByIndex mat tech i -> matname in let if (!strcmp matname "") then (itoa i) else matname -> matname in set lmatname = lcat lmatname matname::nil; set i = i + 1; ); fillEdCtrlSelect ctrlselect lmatname; fillMaterialTextureSelector viewstr ctrlmattex mat tech 0; ); 0;; fun cbMatTechniqueName(ctrlstr, pos, elem, p)= let p -> [inst viewstr group ctrlmatname ctrlmatpass ctrlmattex] in let getSelectedEdCtrlSelect ctrlmatname -> matname in let V3DgetDefaultSession viewstr -> sessionstr in let if matname != nil then SO3SceneGetMaterial (V3DgetSession sessionstr) group matname else nil -> mat in fillMaterialPassSelector viewstr [ctrlmatpass ctrlmatname ctrlstr ctrlmattex] mat pos; 0;; fun fillMaterialTechSelector(viewstr, p, mat)= let p -> [ctrlselect ctrlmatname ctrlmatpass ctrlmattex] in if mat == nil then nil else let V3DgetDefaultSession viewstr -> sessionstr in let SO3MaterialNumberOfTechniques mat -> size in let 0 -> i in let nil -> lmatname in ( while i < size do ( let SO3MaterialTechniqueGetNameByIndex mat i -> matname in set lmatname = lcat lmatname matname::nil; set i = i + 1; ); fillEdCtrlSelect ctrlselect lmatname; fillMaterialPassSelector viewstr [ctrlmatpass ctrlmatname ctrlselect ctrlmattex] mat 0; ); 0;; fun cbMatName(ctrlstr, pos, elem, p)= let p -> [inst viewstr group ctrlmattech ctrlmatpass ctrlmattex] in let V3DgetDefaultSession viewstr -> sessionstr in let if elem != nil then SO3SceneGetMaterial (V3DgetSession sessionstr) group elem else nil -> mat in fillMaterialTechSelector viewstr [ctrlmattech ctrlstr ctrlmatpass ctrlmattex] mat; 0;; fun fillMaterialSelector(viewstr, p, objname)= let p -> [inst ctrlselect ctrlmattech ctrlmatpass ctrlmattex] in if objname == nil then nil else let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) objname -> obj in let SO3EntityGetResourceGroup obj -> group in let SO3EntityMaterialList obj -> lmat in let nil -> lmatname in ( setEdCtrlSelectCb ctrlselect mkfun4 @cbMatName [inst viewstr group ctrlmattech ctrlmatpass ctrlmattex]; setEdCtrlSelectCb ctrlmattech mkfun4 @cbMatTechniqueName [inst viewstr group ctrlselect ctrlmatpass ctrlmattex]; setEdCtrlSelectCb ctrlmatpass mkfun4 @cbMatPassName [inst viewstr group ctrlselect ctrlmattech ctrlmattex]; let sizelist lmat -> size in let 0 -> i in while i < size do ( let nth_list lmat i -> mat in let SO3MaterialGetName mat -> matname in set lmatname = lcat lmatname matname::nil; set i = i + 1; ); fillEdCtrlSelect ctrlselect lmatname; fillMaterialTechSelector viewstr [ctrlmattech ctrlselect ctrlmatpass ctrlmattex] (SO3SceneGetMaterial (V3DgetSession sessionstr) group (hd lmatname)); ); 0;; fun cbSelectObj(val, type, p)= let p -> [inst winstr viewstr ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] in let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) val -> obj in if obj == nil then nil else ( setEdCtrlTextLineValue ctrlobjname val; fillMaterialSelector viewstr [inst ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] val; ); 0;; fun cbCloseRes(ctrlbtn)= setEdCtrlButtonEnable ctrlbtn 1; 0;; fun cbBtnPickObj(ctrlbtn, p)= let p -> [inst winstr viewstr ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex objname] in ( setEdCtrlButtonEnable ctrlbtn 0; dlgSelectPluginInstanceResource inst winstr iTypeEntity objname mkfun3 @cbSelectObj [inst winstr viewstr ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] mkfun1 @cbCloseRes ctrlbtn 0; ); 0;; fun cbDlgGetPath(dlg, p, pfile)= let p -> [inst ctrlbtn winstr ctrlpath ctrlurl ctrlisurl ctrlwidth ctrlheight ctrlwpercent ctrlhpercent] in ( if pfile == nil then nil else let _PtoScol pfile -> file in if file == nil then ( _DLGMessageBox _channel winstr.EDW_win (loc "OS3DTXTZONE_0015") (loc "OS3DTXTZONE_0046") 0; 0; ) else ( setEdCtrlTextLineValue ctrlpath file; setEdCtrlTextLineValue ctrlurl nil; setEdCtrlCheckState ctrlisurl 0; let G2DloadBmp _channel file -> bmp in let _GETbitmapSize bmp -> [bw bh] in ( if (getEdCtrlCheckState ctrlwpercent) then nil else setEdCtrlFloatValue ctrlwidth (itof bw); if (getEdCtrlCheckState ctrlhpercent) then nil else setEdCtrlFloatValue ctrlheight (itof bh); _DSbitmap bmp; ); 0; ); setEdCtrlButtonEnable ctrlbtn 1; ); 0;; fun cbBtnPickFile(ctrlbtn, p)= let p -> [inst winstr ctrlpath ctrlurl ctrlisurl ctrlwidth ctrlheight ctrlwpercent ctrlhpercent] in let getEdCtrlTextLineValue ctrlpath -> path in let getPathFile path "" -> [fpath fname] in ( setEdCtrlButtonEnable ctrlbtn 1; _DLGrflopen _DLGOpenFile _channel winstr.EDW_win fpath fname "Bitmaps\0*.bmp;*.jpg;*.png;*.tga;\0Bitmap\0*.bmp\0Jpeg\0*.jpg\0Png\0*.png\0Targa\0*.tga\0All\0*.*\0\0" @cbDlgGetPath [inst ctrlbtn winstr ctrlpath ctrlurl ctrlisurl ctrlwidth ctrlheight ctrlwpercent ctrlhpercent]; ); 0;; fun cbCheckUrl(ctrl, state, p)= let p -> [ctrlurl ctrlpath pickbtn] in if state then ( setEdCtrlTextLineEnable ctrlurl 1 ; setEdCtrlTextLineValue ctrlpath nil; setEdCtrlButtonEnable pickbtn 0; ) else ( setEdCtrlTextLineEnable ctrlurl 0; setEdCtrlButtonEnable pickbtn 1; ); 0;; fun cbCheckTexture(ctrl, state, p)= let p -> [pickbtn ctrlposx ctrlxpercent ctrlxalign ctrlposy ctrlypercent ctrlyalign ctrlwpercent ctrlhpercent ctrlxoffset ctrlyoffset ctrlwoffset ctrlhoffset ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] in if state then ( setEdCtrlFloatEnable ctrlposx 0; setEdCtrlFloatEnable ctrlposy 0; setEdCtrlCheckEnable ctrlxpercent 0; setEdCtrlCheckEnable ctrlypercent 0; setEdCtrlSelectEnable ctrlxalign 0; setEdCtrlSelectEnable ctrlyalign 0; setEdCtrlCheckEnable ctrlwpercent 0; setEdCtrlCheckEnable ctrlhpercent 0; setEdCtrlFloatEnable ctrlxoffset 0; setEdCtrlFloatEnable ctrlyoffset 0; setEdCtrlFloatEnable ctrlwoffset 0; setEdCtrlFloatEnable ctrlhoffset 0; setEdCtrlSelectEnable ctrlmatname 1; setEdCtrlSelectEnable ctrlmattech 1; setEdCtrlSelectEnable ctrlmatpass 1; setEdCtrlSelectEnable ctrlmattex 1; setEdCtrlButtonEnable pickbtn 1; ) else ( setEdCtrlFloatEnable ctrlposx 1; setEdCtrlFloatEnable ctrlposy 1; setEdCtrlCheckEnable ctrlxpercent 1; setEdCtrlCheckEnable ctrlypercent 1; setEdCtrlSelectEnable ctrlxalign 1; setEdCtrlSelectEnable ctrlyalign 1; setEdCtrlCheckEnable ctrlwpercent 1; setEdCtrlCheckEnable ctrlhpercent 1; setEdCtrlFloatEnable ctrlxoffset (getEdCtrlCheckState ctrlxpercent); setEdCtrlFloatEnable ctrlyoffset (getEdCtrlCheckState ctrlypercent); setEdCtrlFloatEnable ctrlwoffset (getEdCtrlCheckState ctrlwpercent); setEdCtrlFloatEnable ctrlhoffset (getEdCtrlCheckState ctrlhpercent); setEdCtrlSelectEnable ctrlmatname 0; setEdCtrlSelectEnable ctrlmattech 0; setEdCtrlSelectEnable ctrlmatpass 0; setEdCtrlSelectEnable ctrlmattex 0; setEdCtrlButtonEnable pickbtn 0; ); 0;; fun cbRefreshBtn(pickbtn, p)= let p -> [inst winstr ctrlobjname] in setEdCtrlTextLineValue ctrlobjname ""; 0;; fun cbRefreshBtnSpec(pickbtn, p)= let p -> [ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] in ( setEdCtrlTextLineValue ctrlobjname ""; fillEdCtrlSelect ctrlmatname nil; fillEdCtrlSelect ctrlmattech nil; fillEdCtrlSelect ctrlmatpass nil; fillEdCtrlSelect ctrlmattex nil; ); 0;; fun cbPercentCheck(ctrlstr, state, ctrlfloat)= setEdCtrlFloatEnable ctrlfloat state; 0;; fun loadZones(inst, ctrllist)= let nil -> lzone in //let (MkStrEditZone ["zone 1" "arial" "Content test" 0x000000 24 1 2 2 [10 10 320 240]])::nil -> lzone in ( let 0 -> i in while (i < 256) do ( let getPluginInstanceParam inst (strcat "zone_" (itoa i)) -> id in if (id == nil) then nil else ( let getPluginInstanceParam inst (strcat "zoneName_" (itoa i)) -> name in let atoi (getPluginInstanceParam inst (strcat "zoneLeft_" (itoa i))) -> zleft in let atoi (getPluginInstanceParam inst (strcat "zoneTop_" (itoa i))) -> ztop in let atoi (getPluginInstanceParam inst (strcat "zoneWidth_" (itoa i))) -> zwidth in let atoi (getPluginInstanceParam inst (strcat "zoneHeight_" (itoa i))) -> zheight in let getPluginInstanceParam inst (strcat "zoneFont_" (itoa i)) -> fname in let if fname == nil then "Arial" else fname -> fname in let atoi (getPluginInstanceParam inst (strcat "zoneFontColor_" (itoa i))) -> fcolor in let if fcolor == nil then 0 else fcolor -> fcolor in let atoi (getPluginInstanceParam inst (strcat "zoneFontSize_" (itoa i))) -> fsize in let if fsize == nil then 12 else fsize -> fsize in let atoi (getPluginInstanceParam inst (strcat "zoneFontBold_" (itoa i))) -> fbold in let if fbold == nil then 0 else fbold -> fbold in let atoi (getPluginInstanceParam inst (strcat "zoneFontVertAlign_" (itoa i))) -> fvalign in let if fvalign == nil then BT_TEXT_VERT_CENTER else fvalign -> fvalign in let atoi (getPluginInstanceParam inst (strcat "zoneFontHorAlign_" (itoa i))) -> fhalign in let if fhalign == nil then BT_TEXT_HORIZ_CENTERED else fhalign -> fhalign in let getPluginInstanceParam inst (strcat "zoneContent_" (itoa i)) -> label in let if label == nil then "" else label -> label in let MkStrEditZone [name fname label fcolor fsize fbold fvalign fhalign [zleft ztop zwidth zheight]] -> zstr in ( addEdCtrlList ctrllist name nil nil; set lzone = [name zstr]::lzone; ); 0; ); set i = i + 1; ); set lzone = revertlist lzone; );; fun fillZoneCtrls(value, p)= let p -> [ctrllist ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone] in let lzone -> [l] in let switchstr l value -> zstr in if (zstr != nil) then let zstr.PEZ_tCoords -> [ztl ztt ztw zth] in ( /* set zstr.PEZ_sName = nvalue; set zstr.PEZ_sFont = getEdCtrlTextLineValue ctrlfname; set zstr.PEZ_bBold = getEdCtrlCheckState ctrlfbold; set zstr.PEZ_ifColor = getEdCtrlColorButtonColor ctrlfcolor; set zstr.PEZ_ifSize = ftoi (getEdCtrlFloatValue ctrlfsize); set zstr.PEZ_sContent = getEdCtrlEditTextValue ctrllabel; */ setEdCtrlTextLineEnable ctrlzname 1; setEdCtrlTextLineEnable ctrlfname 1; setEdCtrlCheckEnable ctrlzname 1; setEdCtrlFloatEnable ctrlfsize 1; setEdCtrlEditTextEnable ctrllabel 1; setEdCtrlColorButtonEnable ctrlfcolor 1; setEdCtrlFloatEnable ctrlzposx 1; setEdCtrlFloatEnable ctrlzposy 1; setEdCtrlFloatEnable ctrlzwidth 1; setEdCtrlFloatEnable ctrlzheight 1; setEdCtrlSelectEnable ctrlzxalign 1; setEdCtrlSelectEnable ctrlzyalign 1; setEdCtrlTextLineValue ctrlzname zstr.PEZ_sName; setEdCtrlTextLineValue ctrlfname zstr.PEZ_sFont; setEdCtrlCheckState ctrlfbold zstr.PEZ_bBold; setEdCtrlFloatValue ctrlfsize itof zstr.PEZ_ifSize; setEdCtrlEditTextValue ctrllabel zstr.PEZ_sContent; setEdCtrlColorButtonColor ctrlfcolor zstr.PEZ_ifColor; setEdCtrlFloatValue ctrlzposx itof ztl; setEdCtrlFloatValue ctrlzposy itof ztt; setEdCtrlFloatValue ctrlzwidth itof ztw; setEdCtrlFloatValue ctrlzheight itof zth; selectEdCtrlSelectByPos ctrlzxalign zstr.PEZ_ivAlign; selectEdCtrlSelectByPos ctrlzyalign zstr.PEZ_ihAlign; 0; ) else ( setEdCtrlTextLineValue ctrlzname ""; setEdCtrlTextLineValue ctrlfname ""; setEdCtrlCheckState ctrlfbold 0; setEdCtrlFloatValue ctrlfsize 12.0; setEdCtrlEditTextValue ctrllabel ""; setEdCtrlColorButtonColor ctrlfcolor 0x000000; setEdCtrlTextLineEnable ctrlzname 0; setEdCtrlTextLineEnable ctrlfname 0; setEdCtrlCheckEnable ctrlzname 0; setEdCtrlFloatEnable ctrlfsize 0; setEdCtrlEditTextEnable ctrllabel 0; setEdCtrlColorButtonEnable ctrlfcolor 0; setEdCtrlFloatEnable ctrlzposx 0; setEdCtrlFloatEnable ctrlzposy 0; setEdCtrlFloatEnable ctrlzwidth 0; setEdCtrlFloatEnable ctrlzheight 0; setEdCtrlSelectEnable ctrlzxalign 0; setEdCtrlSelectEnable ctrlzyalign 0; 0; ); 0;; fun cbSetList(ctrlstr, p)= let p -> [ctrllist ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone] in let lzone -> [l] in let getSelectedEdCtrlList ctrllist -> [name _ _] in let getEdCtrlTextLineValue ctrlzname -> nvalue in let switchstr l name -> zstr in if ((!strcmpi (strtrim nvalue) "") || (nvalue == nil) || zstr == nil) then nil else ( set zstr.PEZ_sName = nvalue; set zstr.PEZ_sFont = getEdCtrlTextLineValue ctrlfname; set zstr.PEZ_bBold = getEdCtrlCheckState ctrlfbold; set zstr.PEZ_ifColor = getEdCtrlColorButtonColor ctrlfcolor; set zstr.PEZ_ifSize = ftoi (getEdCtrlFloatValue ctrlfsize); set zstr.PEZ_sContent = getEdCtrlEditTextValue ctrllabel; set zstr.PEZ_tCoords = [ftoi (getEdCtrlFloatValue ctrlzposx) ftoi (getEdCtrlFloatValue ctrlzposy) ftoi (getEdCtrlFloatValue ctrlzwidth) ftoi (getEdCtrlFloatValue ctrlzheight)]; set zstr.PEZ_ivAlign = getSelectedEdCtrlSelectPos ctrlzxalign; set zstr.PEZ_ihAlign = getSelectedEdCtrlSelectPos ctrlzyalign; renameEdCtrlListElement ctrllist name nvalue; //let itoa getSelectedEdCtrlSelectPos ctrlspace -> camspace in if (!strcmp name nvalue) then nil else ( mutate lzone <- [[nvalue zstr]::(remove_sid_from_list l name)]; ); selectEdCtrlList ctrllist nvalue; ); 0;; fun cbAddList(ctrlstr, p)= let p -> [ctrllist ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone] in let lzone -> [l] in let let 1 -> i in let strcat "Zone " (itoa i) -> tname in ( while ((switchstr l tname) != nil) do ( set i = i + 1; set tname = strcat "Zone " (itoa i); ); tname; ) -> name in let MkStrEditZone [name "arial" "" 0x000000 12 0 0 0 [0 0 100 32]] -> zstr in ( addEdCtrlList ctrllist name nil nil; mutate lzone <- [lcat [name zstr]::nil l]; selectEdCtrlList ctrllist name; fillZoneCtrls name p; ); 0;; fun cbSelectZone(ctrlstr, pos, elem, lval, type, p)= fillZoneCtrls elem p; 0;; fun cbDelList(ctrlstr, p)= let p -> [ctrllist ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone] in let lzone -> [l] in let getSelectedEdCtrlList ctrllist -> [name _ _] in ( delEdCtrlList ctrllist name; mutate lzone <- [(remove_sid_from_list l name)]; let getSelectedEdCtrlList ctrllist -> [sname _ _] in fillZoneCtrls sname p; ); 0;; fun dynamicedit(ewinstr, inst, viewstr, applybtn)= let [455 940] -> [iw ih] in let 10 -> ypos in ( setEdWindowSize ewinstr iw ih; let (getPluginInstanceParam inst "object") -> objname in let (getPluginInstanceParam inst "material") -> matname in let atoi (getPluginInstanceParam inst "technique") -> technique in let if technique == nil then 0 else technique -> technique in let atoi (getPluginInstanceParam inst "pass") -> pass in let if pass == nil then 0 else pass -> pass in let atoi (getPluginInstanceParam inst "texture") -> texture in let if texture == nil then 0 else texture -> texture in let atoi (getPluginInstanceParam inst "istexture") -> istexture in let if istexture == nil then 0 else istexture -> istexture in let (getPluginInstanceParam inst "path") -> path in let atoi (getPluginInstanceParam inst "isurl") -> isurl in let if isurl == nil then 0 else isurl -> isurl in let (getPluginInstanceParam inst "url") -> url in let atoi (getPluginInstanceParam inst "xpercent") -> xpercent in let if xpercent == nil then 0 else xpercent -> xpercent in let atoi (getPluginInstanceParam inst "xalign") -> xalign in let if xalign == nil then 0 else xalign -> xalign in let atoi (getPluginInstanceParam inst "posx") -> posx in let if posx == nil then 0 else posx -> posx in let atoi (getPluginInstanceParam inst "ypercent") -> ypercent in let if ypercent == nil then 0 else ypercent -> ypercent in let atoi (getPluginInstanceParam inst "yalign") -> yalign in let if yalign == nil then 0 else yalign -> yalign in let atoi (getPluginInstanceParam inst "posy") -> posy in let if posy == nil then 0 else posy -> posy in let atoi (getPluginInstanceParam inst "wpercent") -> wpercent in let if wpercent == nil then 0 else wpercent -> wpercent in let atoi (getPluginInstanceParam inst "width") -> width in let if width == nil then 100 else width -> width in let atoi (getPluginInstanceParam inst "hpercent") -> hpercent in let if hpercent == nil then 0 else hpercent -> hpercent in let atoi (getPluginInstanceParam inst "height") -> height in let if height == nil then 100 else height -> height in let atoi (getPluginInstanceParam inst "xoffset") -> xoffset in let if xoffset == nil then 0 else xoffset -> xoffset in let atoi (getPluginInstanceParam inst "yoffset") -> yoffset in let if yoffset == nil then 0 else yoffset -> yoffset in let atoi (getPluginInstanceParam inst "woffset") -> woffset in let if woffset == nil then 0 else woffset -> woffset in let atoi (getPluginInstanceParam inst "hoffset") -> hoffset in let if hoffset == nil then 0 else hoffset -> hoffset in let getPluginInstanceParam inst "fontname" -> fname in let if fname == nil then "Arial" else fname -> fname in let atoi (getPluginInstanceParam inst "fontcolor") -> fcolor in let if fcolor == nil then 0 else fcolor -> fcolor in let atoi (getPluginInstanceParam inst "fontsize") -> fsize in let if fsize == nil then 12 else fsize -> fsize in let atoi (getPluginInstanceParam inst "fontbold") -> fbold in let if fbold == nil then 0 else fbold -> fbold in let getPluginInstanceParam inst "label" -> label in let if label == nil then "" else label -> label in let atoi (getPluginInstanceParam inst "opacity") -> opacity in let if opacity == nil then 100 else opacity -> opacity in let atoi (getPluginInstanceParam inst "transition") -> transition in let if transition == nil then 0 else transition -> transition in let atoi (getPluginInstanceParam inst "transparency") -> trans in let if (trans == nil) then 0 else trans -> trans in let atoi (getPluginInstanceParam inst "show") -> show in let if (show == nil) then 1 else show -> show in let atoi (getPluginInstanceParam inst "zorder") -> zorder in let if zorder == nil then 100 else zorder -> zorder in ( if (!istexture) then nil else set ih = ih + 160; setEdWindowSize ewinstr iw ih; let crEdFrameWindow _channel ewinstr 0 0 iw 70 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0055") (loc "OS3DTXTZONE_0027") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 50 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlText winstr 10 ypos (iw - 20) 40 (loc "OS3DTXTZONE_0056") ET_NOEDIT nil -> deprecated in let crEdFrameWindowEx _channel ewinstr 0 0 iw 180 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0025") (loc "OS3DTXTZONE_0027") !istexture -> winfrm in let crEdWindow _channel winfrm 0 18 iw 160 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlCheck winstr 10 ypos 280 20 (loc "OS3DTXTZONE_0005") EDWIN_RESIZE_MW -> ctrltexture in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DTXTZONE_0030") nil -> labelobj in let crEdCtrlTextLine winstr 180 ypos 170 20 objname nil EDWIN_RESIZE_MW -> ctrlobjname in let crEdCtrlButton winstr 360 ypos 55 20 "..." nil -> pickbtn in let crEdCtrlButton winstr 420 ypos 35 20 "X" nil -> refreshobjname in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DTXTZONE_0024") nil -> labelmat in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlmatname in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DTXTZONE_0026") nil -> labeltech in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlmattech in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DTXTZONE_0040") nil -> labelpass in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlmatpass in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 170 20 (loc "OS3DTXTZONE_0033") nil -> labelpass in let crEdCtrlSelect winstr 180 ypos (iw - 180) 120 EDWIN_RESIZE_MW -> ctrlmattex in let crEdFrameWindow _channel ewinstr 0 0 iw 80 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0016") (loc "OS3DTXTZONE_0027") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 60 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlCheck winstr 10 (set ypos = 10) 100 20 (loc "OS3DTXTZONE_0044") EDWIN_RESIZE_MW -> ctrlisurl in let crEdCtrlTextLine winstr 180 ypos (iw - 200) 20 url nil EDWIN_RESIZE_MW -> ctrlurl in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0006") nil -> labelobj in let crEdCtrlTextLine winstr 180 ypos 170 20 path nil EDWIN_RESIZE_MW -> ctrlpath in let crEdCtrlButton winstr 360 ypos 55 20 "..." nil -> pickfilebtn in let crEdCtrlButton winstr 420 ypos 35 20 "X" nil -> refreshpath in let crEdFrameWindow _channel ewinstr 0 0 iw 130 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0036") (loc "OS3DTXTZONE_0027") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 110 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 90 20 (loc "OS3DTXTZONE_0034") nil -> labelx in let crEdCtrlFloat winstr 110 ypos 60 20 itof posx (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlposx in let crEdCtrlCheck winstr 180 ypos 40 20 "(%)" EDWIN_RESIZE_MW -> ctrlxpercent in let crEdCtrlLabel winstr 220 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0031") nil -> labelxo in let crEdCtrlFloat winstr 285 ypos 60 20 itof xoffset (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlxoffset in let crEdCtrlSelect winstr 355 ypos 100 120 EDWIN_RESIZE_MW -> ctrlxalign in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 90 20 (loc "OS3DTXTZONE_0035") nil -> labely in let crEdCtrlFloat winstr 110 ypos 60 20 itof posy (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlposy in let crEdCtrlCheck winstr 180 ypos 40 20 "(%)" EDWIN_RESIZE_MW -> ctrlypercent in let crEdCtrlLabel winstr 220 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0031") nil -> labelyo in let crEdCtrlFloat winstr 285 ypos 60 20 itof yoffset (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlyoffset in let crEdCtrlSelect winstr 355 ypos 100 120 EDWIN_RESIZE_MW -> ctrlyalign in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 90 20 (loc "OS3DTXTZONE_0045") nil -> labelw in let crEdCtrlFloat winstr 110 ypos 60 20 itof width 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlwidth in let crEdCtrlCheck winstr 180 ypos 40 20 "(%)" EDWIN_RESIZE_MW -> ctrlwpercent in let crEdCtrlLabel winstr 220 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0031") nil -> labelwo in let crEdCtrlFloat winstr 285 ypos 60 20 itof woffset (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlwoffset in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 90 20 (loc "OS3DTXTZONE_0020") nil -> labelh in let crEdCtrlFloat winstr 110 ypos 60 20 itof height 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlheight in let crEdCtrlCheck winstr 180 ypos 40 20 "(%)" EDWIN_RESIZE_MW -> ctrlhpercent in let crEdCtrlLabel winstr 220 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0031") nil -> labelho in let crEdCtrlFloat winstr 285 ypos 60 20 itof hoffset (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlhoffset in let crEdFrameWindow _channel ewinstr 0 0 iw 460 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0041") (loc "OS3DTXTZONE_0027") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 440 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlList winstr 10 (set ypos = 10) (iw - 15) 120 LB_BORDER|LB_VSCROLL|ET_TABFOCUS EDWIN_RESIZE_MW|EDWIN_RESIZE_MH -> ctrlzones in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 125) + 2) 160 20 (loc "OS3DTXTZONE_0047") nil -> labelzname in let crEdCtrlTextLine winstr 180 ypos 170 20 "" nil EDWIN_RESIZE_MW -> ctrlzname in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0018") nil -> labelfname in let crEdCtrlTextLine winstr 180 ypos 170 20 "Arial" nil EDWIN_RESIZE_MW -> ctrlfname in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0017") nil -> labelcolor in let crEdCtrlColorButton winstr 180 ypos 100 20 0x000000 0 EDWIN_RESIZE_MW nil -> ctrlfcolor in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0019") nil -> labelfsize in let crEdCtrlFloat winstr 180 ypos 60 20 (itof fsize) 1.0 1024.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlfsize in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DTXTZONE_0007") EDWIN_RESIZE_MW -> ctrlfbold in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 60 20 (loc "OS3DTXTZONE_0034") nil -> labelx in let crEdCtrlFloat winstr 80 ypos 60 20 itof posx (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlzposx in let crEdCtrlLabel winstr 150 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0045") nil -> labelw in let crEdCtrlFloat winstr 220 ypos 60 20 itof width 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlzwidth in let crEdCtrlLabel winstr 290 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0052") nil -> labelvalign in let crEdCtrlSelect winstr 350 ypos 100 120 EDWIN_RESIZE_MW -> ctrlzxalign in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 60 20 (loc "OS3DTXTZONE_0035") nil -> labely in let crEdCtrlFloat winstr 80 ypos 60 20 itof posy (-.10000.0) 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlzposy in let crEdCtrlLabel winstr 150 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0020") nil -> labelh in let crEdCtrlFloat winstr 220 ypos 60 20 itof height 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlzheight in let crEdCtrlLabel winstr 290 (ypos + 2) 60 20 (loc "OS3DTXTZONE_0051") nil -> labelhalign in let crEdCtrlSelect winstr 350 ypos 100 120 EDWIN_RESIZE_MW -> ctrlzyalign in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 30) + 2) 170 20 (loc "OS3DTXTZONE_0022") nil -> labeltext in let crEdCtrlEditText winstr 10 (set ypos = ypos + 25) iw-20 60 label nil EDWIN_RESIZE_MW -> ctrllabel in let crEdCtrlButton winstr (iw - 275) (set ypos = ypos + 70) 100 20 (loc "OS3DTXTZONE_0048") EDWIN_RESIZE_MW -> ctrlbtnadd in let crEdCtrlButton winstr (iw - 170) ypos 80 20 (loc "OS3DTXTZONE_0049") EDWIN_RESIZE_MW -> ctrlbtnset in let crEdCtrlButton winstr (iw - 85) ypos 80 20 (loc "OS3DTXTZONE_0050") EDWIN_RESIZE_MW -> ctrlbtndel in let crEdFrameWindow _channel ewinstr 0 0 iw 175 EDWIN_RESIZE_MW nil (loc "OS3DTXTZONE_0028") (loc "OS3DTXTZONE_0027") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 155 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DTXTZONE_0032") nil -> labelo in let crEdCtrlFloat winstr 180 ypos 100 20 itof opacity 0.0 100.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlopacity in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0038") nil -> labeltransition in let crEdCtrlFloat winstr 180 ypos 100 20 itof transition 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrltransition in let crEdCtrlLabel winstr 10 ((set ypos = ypos + 25) + 2) 160 20 (loc "OS3DTXTZONE_0054") nil -> labelz in let crEdCtrlFloat winstr 180 ypos 100 20 itof zorder 0.0 10000.0 1.0 0 nil EDWIN_RESIZE_MW -> ctrlzorder in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DTXTZONE_0043") EDWIN_RESIZE_MW -> ctrltrans in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DTXTZONE_0039") EDWIN_RESIZE_MW -> ctrlshow in let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) objname -> obj in let SO3EntityGetResourceGroup obj -> group in let [loadZones inst ctrlzones] -> lzone in ( setEdCtrlTextLineEnable ctrlzname 0; setEdCtrlTextLineEnable ctrlfname 0; setEdCtrlCheckEnable ctrlzname 0; setEdCtrlFloatEnable ctrlfsize 0; setEdCtrlEditTextEnable ctrllabel 0; setEdCtrlColorButtonEnable ctrlfcolor 0; setEdCtrlFloatEnable ctrlzposx 0; setEdCtrlFloatEnable ctrlzposy 0; setEdCtrlFloatEnable ctrlzwidth 0; setEdCtrlFloatEnable ctrlzheight 0; setEdCtrlSelectEnable ctrlzxalign 0; setEdCtrlSelectEnable ctrlzyalign 0; fillEdCtrlSelect ctrlzxalign (loc "OS3DTXTZONE_0023")::(loc "OS3DTXTZONE_0010")::(loc "OS3DTXTZONE_0037")::nil; fillEdCtrlSelect ctrlzyalign (loc "OS3DTXTZONE_0042")::(loc "OS3DTXTZONE_0010")::(loc "OS3DTXTZONE_0008")::nil; setEdCtrlListCbClick ctrlzones mkfun6 @cbSelectZone [ctrlzones ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone]; setEdCtrlButtonCb ctrlbtnadd mkfun2 @cbAddList [ctrlzones ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone]; setEdCtrlButtonCb ctrlbtnset mkfun2 @cbSetList [ctrlzones ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone]; setEdCtrlButtonCb ctrlbtndel mkfun2 @cbDelList [ctrlzones ctrlzname ctrlfname ctrlfcolor ctrlfsize ctrlfbold ctrllabel ctrlzposx ctrlzwidth ctrlzxalign ctrlzposy ctrlzheight ctrlzyalign lzone]; setEdCtrlCheckState ctrlshow show; setEdCtrlCheckState ctrltrans trans; setEdCtrlCheckState ctrlisurl isurl; fillEdCtrlSelect ctrlxalign (loc "OS3DTXTZONE_0023")::(loc "OS3DTXTZONE_0010")::(loc "OS3DTXTZONE_0037")::nil; fillEdCtrlSelect ctrlyalign (loc "OS3DTXTZONE_0042")::(loc "OS3DTXTZONE_0010")::(loc "OS3DTXTZONE_0008")::nil; selectEdCtrlSelectByPos ctrlxalign xalign; selectEdCtrlSelectByPos ctrlyalign yalign; setEdCtrlCheckState ctrltexture istexture; setEdCtrlCheckState ctrlxpercent xpercent; setEdCtrlCheckState ctrlypercent ypercent; setEdCtrlCheckState ctrlwpercent wpercent; setEdCtrlCheckState ctrlhpercent hpercent; setEdCtrlCheckCbState ctrlxpercent mkfun3 @cbPercentCheck ctrlxoffset; setEdCtrlCheckCbState ctrlypercent mkfun3 @cbPercentCheck ctrlyoffset; setEdCtrlCheckCbState ctrlwpercent mkfun3 @cbPercentCheck ctrlwoffset; setEdCtrlCheckCbState ctrlhpercent mkfun3 @cbPercentCheck ctrlhoffset; fillMaterialSelector viewstr [inst ctrlmatname ctrlmattech ctrlmatpass ctrlmattex] objname; selectEdCtrlSelect ctrlmatname matname; let SO3SceneGetMaterial (V3DgetSession sessionstr) group matname -> mat in if mat == nil then nil else ( fillMaterialTechSelector viewstr [ctrlmattech ctrlmatname ctrlmatpass ctrlmattex] mat; selectEdCtrlSelectByPos ctrlmattech technique; fillMaterialPassSelector viewstr [ctrlmatpass ctrlmatname ctrlmattech ctrlmattex] mat technique; selectEdCtrlSelectByPos ctrlmatpass pass; fillMaterialTextureSelector viewstr ctrlmattex mat technique pass; selectEdCtrlSelectByPos ctrlmattex texture; ); setEdCtrlCheckCbState ctrltexture mkfun3 @cbCheckTexture [pickbtn ctrlposx ctrlxpercent ctrlxalign ctrlposy ctrlypercent ctrlyalign ctrlwpercent ctrlhpercent ctrlxoffset ctrlyoffset ctrlwoffset ctrlhoffset ctrlmatname ctrlmattech ctrlmatpass ctrlmattex]; setEdCtrlButtonCb pickbtn mkfun2 @cbBtnPickObj [inst winstr viewstr ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex objname]; setEdCtrlTextLineEnable ctrlobjname 0; setEdCtrlButtonCb refreshobjname mkfun2 @cbRefreshBtnSpec [ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex]; setEdCtrlButtonCb pickfilebtn mkfun2 @cbBtnPickFile [inst winstr ctrlpath ctrlurl ctrlisurl ctrlwidth ctrlheight ctrlwpercent ctrlhpercent]; setEdCtrlCheckCbState ctrlisurl mkfun3 @cbCheckUrl [ctrlurl ctrlpath pickfilebtn]; setEdCtrlTextLineEnable ctrlpath 0; setEdCtrlButtonCb refreshpath mkfun2 @cbRefreshBtn [inst winstr ctrlpath]; if !isurl then ( setEdCtrlTextLineEnable ctrlurl 0; setEdCtrlButtonEnable pickfilebtn 1; ) else ( setEdCtrlTextLineEnable ctrlurl 1; setEdCtrlButtonEnable pickfilebtn 0; ); if istexture then ( setEdCtrlFloatEnable ctrlposx 0; setEdCtrlFloatEnable ctrlposy 0; setEdCtrlCheckEnable ctrlxpercent 0; setEdCtrlCheckEnable ctrlypercent 0; setEdCtrlSelectEnable ctrlxalign 0; setEdCtrlSelectEnable ctrlyalign 0; setEdCtrlCheckEnable ctrlwpercent 0; setEdCtrlCheckEnable ctrlhpercent 0; setEdCtrlFloatEnable ctrlxoffset 0; setEdCtrlFloatEnable ctrlyoffset 0; setEdCtrlFloatEnable ctrlwoffset 0; setEdCtrlFloatEnable ctrlhoffset 0; setEdCtrlSelectEnable ctrlmatname 1; setEdCtrlSelectEnable ctrlmattech 1; setEdCtrlSelectEnable ctrlmatpass 1; setEdCtrlSelectEnable ctrlmattex 1; setEdCtrlButtonEnable pickbtn 1; ) else ( setEdCtrlFloatEnable ctrlposx 1; setEdCtrlFloatEnable ctrlposy 1; setEdCtrlCheckEnable ctrlxpercent 1; setEdCtrlCheckEnable ctrlypercent 1; setEdCtrlSelectEnable ctrlxalign 1; setEdCtrlSelectEnable ctrlyalign 1; setEdCtrlCheckEnable ctrlwpercent 1; setEdCtrlCheckEnable ctrlhpercent 1; setEdCtrlFloatEnable ctrlxoffset (getEdCtrlCheckState ctrlxpercent); setEdCtrlFloatEnable ctrlyoffset (getEdCtrlCheckState ctrlypercent); setEdCtrlFloatEnable ctrlwoffset (getEdCtrlCheckState ctrlwpercent); setEdCtrlFloatEnable ctrlhoffset (getEdCtrlCheckState ctrlhpercent); setEdCtrlSelectEnable ctrlmatname 0; setEdCtrlSelectEnable ctrlmattech 0; setEdCtrlSelectEnable ctrlmatpass 0; setEdCtrlSelectEnable ctrlmattex 0; setEdCtrlButtonEnable pickbtn 0; ); //setEdCtrlCheckState ctrlfbold fbold; [mkfun1 @cbCloseEdit [ctrltexture ctrlobjname ctrlmatname ctrlmattech ctrlmatpass ctrlmattex ctrlpath ctrlisurl ctrlurl ctrlwidth ctrlheight ctrlposx ctrlposy ctrlxpercent ctrlypercent ctrlwpercent ctrlhpercent ctrlxoffset ctrlyoffset ctrlwoffset ctrlhoffset ctrlxalign ctrlyalign ctrlopacity ctrltransition ctrltrans ctrlshow lzone ctrlzorder] nil]; ); ); );;