/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ fun deleteOb(inst)= 0;; fun cbInput(inst, from, action, param, rep, p) = let p -> [nb loop state] in ( if ((state + 1) > nb) then ( if (!loop) then nil else ( mutate p <- [_ _ 1]; SendPluginEvent inst "Out1" param rep; ); ) else ( mutate p <- [_ _ (state + 1)]; SendPluginEvent inst (strcat "Out" itoa (state + 1)) param rep; ); ); 0;; fun cbInputRevert(inst, from, action, param, rep, p) = let p -> [nb loop state] in ( if ((state - 1) <= 0) then ( if (!loop) then nil else ( mutate p <- [_ _ nb]; SendPluginEvent inst (strcat "Out" (itoa nb)) param rep; ); ) else ( mutate p <- [_ _ (state - 1)]; SendPluginEvent inst (strcat "Out" itoa (state - 1)) param rep; ); ); 0;; fun cbReset(inst, from, action, param, rep, p) = mutate p <- [_ _ 0]; 0;; fun newOb(inst)= let atoi (getPluginInstanceParam inst "nb") -> nb in let atoi (getPluginInstanceParam inst "loop") -> loop in let if loop == nil then 1 else loop -> loop in let [nb loop 0] -> p in ( PluginRegisterAction inst "Input" mkfun6 @cbInput p; PluginRegisterAction inst "Input revert" mkfun6 @cbInputRevert p; PluginRegisterAction inst "Reset" mkfun6 @cbReset p; ); setPluginInstanceCbDel inst @deleteOb; 0;; fun IniPlug(file)= PlugRegister @newOb nil; setPluginEditor @dynamicedit; 0;;