/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ struct SwitchStr = [ PSWITCH_position : I, PSWITCH_bInputOnChange : I, PSWITCH_sLeftState : S, PSWITCH_sRightState : S ] MkSwitchStr;; fun deleteOb(inst)= 0;; fun cbInput(inst, from, action, param, rep, obstr) = if (!obstr.PSWITCH_position) then SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sLeftState) param nil else SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sRightState) param nil; 0;; fun cbSwitchLeft(inst, from, action, param, rep, obstr) = if (!obstr.PSWITCH_bInputOnChange || !obstr.PSWITCH_position) then nil else SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sLeftState) param nil; set obstr.PSWITCH_position = 0; 0;; fun cbSwitchRight(inst, from, action, param, rep, obstr) = if (!obstr.PSWITCH_bInputOnChange || obstr.PSWITCH_position) then nil else SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sRightState) param nil; set obstr.PSWITCH_position = 1; 0;; fun cbSwitchToggle(inst, from, action, param, rep, obstr) = set obstr.PSWITCH_position = !obstr.PSWITCH_position; if (!obstr.PSWITCH_bInputOnChange) then nil else if (!obstr.PSWITCH_position) then SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sLeftState) param nil else SendPluginEvent inst (capitalizeFirstLetter obstr.PSWITCH_sRightState) param nil; 0;; fun newOb(inst)= let (getPluginInstanceParam inst "lstate") -> lstate in let if (lstate == nil) then "left" else lstate -> lstate in let (getPluginInstanceParam inst "rstate") -> rstate in let if (rstate == nil) then "right" else rstate -> rstate in let (getPluginInstanceParam inst "pos") -> spos in let if (spos == nil) then 0 else if !strcmpi spos "Left" then 0 else if !strcmpi spos "Right" then 1 else atoi spos -> pos in let atoi (getPluginInstanceParam inst "inputonchange") -> inputonchange in let if inputonchange == nil then 0 else inputonchange -> inputonchange in let MkSwitchStr [pos inputonchange lstate rstate] -> obstr in ( PluginRegisterAction inst "Input" mkfun6 @cbInput obstr; PluginRegisterAction inst strcat "Switch " lstate mkfun6 @cbSwitchLeft obstr; PluginRegisterAction inst strcat "Switch " rstate mkfun6 @cbSwitchRight obstr; PluginRegisterAction inst "Toggle" mkfun6 @cbSwitchToggle obstr; setPluginInstanceCbDel inst @deleteOb; ); 0;; fun IniPlug(file)= PlugRegister @newOb nil; setPluginEditor @dynamicedit; 0;;