material "av_avatar" { technique av_avatar_technique { pass av_avatar_standard { ambient 0.156863 0.0823529 0 1 diffuse 0.156863 0.0823529 0 1 specular 0.108784 0.102078 0.099098 0.19 25.5 emissive 0 0 0 1 } } } material "av_face" { technique av_face_technique { pass av_face_standard { ambient 1 1 1 1 diffuse 1 1 1 1 specular 0 0 0 0 25.5 emissive 1 1 1 1 texture_unit av_face_Diffuse#0 { texture logo.bmp tex_coord_set 0 colour_op modulate } } } }