/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2016 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ /* Version : 1.0 First version : 05/29/2016 Author : Bourineau Bastien */ /*! \brief Callback on plugIT instance editor closed * * Prototype: fun [] [[S S] r1] * * \return [[S S] r1] : parameters to save in the instance XML data **/ fun cbCloseEdit(p)= let p -> [ctrlpindata ctrlangle ctrlspeed ctrlinit] in let getSelectedEdCtrlSelect ctrlpindata -> pindata in let ftoa getEdCtrlFloatValue ctrlangle -> angle in let ftoa getEdCtrlFloatValue ctrlspeed -> speed in let itoa getEdCtrlCheckState ctrlinit -> init in ["pinData" pindata]:: ["angle" angle]:: ["speed" speed]:: ["init" init]:: nil;; fun fillPinSelector(ctrlpin, select)= let 2 -> i in while i < 28 do ( addEdCtrlSelect ctrlpin itoa i; set i = i + 1; ); selectEdCtrlSelect ctrlpin itoa select; 0;; /*! \brief Callback on plugIT instance editor opened * * Prototype: fun [EdWindow PInstance V3Dview] I * * \param EdWindow : editor window structure * \param PInstance : plugIT instance * \param V3Dview : default 3D view structure * * \return @fun [] [[S S] r1] : Callback to call on close **/ fun dynamicedit(winstr, inst, viewstr, applybtn)= let [400 110] -> [iw ih] in ( setEdWindowSize winstr iw ih; let atoi (getPluginInstanceParam inst "pinData") -> pindata in let if pindata == nil then 2 else pindata -> pindata in let atof (getPluginInstanceParam inst "angle") -> angle in let if angle == nil then 90.0 else angle -> angle in let atof (getPluginInstanceParam inst "speed") -> speed in let if speed == nil then 180.0 else speed -> speed in let atoi (getPluginInstanceParam inst "init") -> init in let if init == nil then 1 else init -> init in let 10 -> ypos in let crEdCtrlLabel winstr 10 ypos + 2 160 20 (loc "OS3DGPIOSERVO_0001") nil -> labeldata in let crEdCtrlSelect winstr 180 ypos 200 130 EDWIN_RESIZE_MW -> ctrlpindata in let crEdCtrlLabel winstr 10 (set ypos = ypos + 25) + 2 160 20 (loc "OS3DGPIOSERVO_0002") nil -> labelval in let crEdCtrlFloat winstr 180 ypos 130 20 angle 0.0 180.0 0.01 5 nil EDWIN_RESIZE_MW -> ctrlangle in let crEdCtrlLabel winstr 10 (set ypos = ypos + 25) + 2 160 20 (loc "OS3DGPIOSERVO_0003") nil -> labelspeed in let crEdCtrlFloat winstr 180 ypos 130 20 speed 0.00001 1000.0 0.01 5 nil EDWIN_RESIZE_MW -> ctrlspeed in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DGPIOSERVO_0004") EDWIN_RESIZE_MW -> ctrlinit in ( fillPinSelector ctrlpindata pindata; setEdCtrlCheckState ctrlinit init; [mkfun1 @cbCloseEdit [ctrlpindata ctrlangle ctrlspeed ctrlinit] nil]; ); );;