/* ----------------------------------------------------------------------------- This source file is part of OpenSpace3D For the latest info, see http://www.openspace3d.com Copyright (c) 2012 I-maginer This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt ----------------------------------------------------------------------------- */ fun cbCloseEdit(p)= let p -> [ctrlobjname ctrlangle ctrlinit] in let getEdCtrlTextLineValue ctrlobjname -> objname in let ftoa getEdCtrlFloatValue ctrlangle -> angle in let itoa getEdCtrlCheckState ctrlinit -> init in ["object" objname]:: ["angle" angle]:: ["init" init]:: nil;; fun cbSelectObj(val, type, p)= let p -> [inst winstr viewstr ctrlobjname] in let V3DgetDefaultSession viewstr -> sessionstr in let SO3SceneGetObject (V3DgetSession sessionstr) val -> obj in if (obj != nil) || (!strcmpi "Current camera" val) || (!strcmpi "Current camera shell" val) then ( setEdCtrlTextLineValue ctrlobjname val; ) else nil; 0;; fun cbCloseRes(ctrlbtn)= setEdCtrlButtonEnable ctrlbtn 1; 0;; fun cbBtnPickObj(ctrlbtn, p)= let p -> [inst winstr viewstr ctrlobjname objname] in ( setEdCtrlButtonEnable ctrlbtn 0; dlgSelectPluginInstanceResource inst winstr iTypeLight objname mkfun3 @cbSelectObj [inst winstr viewstr ctrlobjname] mkfun1 @cbCloseRes ctrlbtn 0; ); 0;; fun cbRefreshBtn(pickbtn, p)= let p -> [ctrlobjname] in setEdCtrlTextLineValue ctrlobjname ""; 0;; fun dynamicedit(ewinstr, inst, viewstr, applybtn)= let [420 145] -> [iw ih] in let 10 -> ypos in ( setEdWindowSize ewinstr iw ih; let (getPluginInstanceParam inst "object") -> objname in let (atof (getPluginInstanceParam inst "angle")) -> angle in let if (angle == nil) then 90.0 else angle -> angle in let (atoi (getPluginInstanceParam inst "init")) -> init in let if (init == nil) then 0 else init -> init in let crEdFrameWindow _channel ewinstr 0 0 iw 60 EDWIN_RESIZE_MW nil (loc "OS3DLIGHTDIRECTION_0007") (loc "OS3DLIGHTDIRECTION_0004") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 35 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DLIGHTDIRECTION_0006") nil -> labelobj in let crEdCtrlTextLine winstr 180 ypos 140 20 objname nil EDWIN_RESIZE_MW -> ctrlobjname in let crEdCtrlButton winstr 325 ypos 55 20 "..." nil -> pickbtn in let crEdCtrlButton winstr 385 ypos 35 20 "X" nil -> refreshobjname in let crEdFrameWindow _channel ewinstr 0 0 iw 85 EDWIN_RESIZE_MW nil (loc "OS3DLIGHTDIRECTION_0005") (loc "OS3DLIGHTDIRECTION_004") -> winfrm in let crEdWindow _channel winfrm 0 18 iw 60 WN_CHILDINSIDE|WN_NOBORDER EDWIN_RESIZE_MW nil nil -> winstr in let crEdCtrlLabel winstr 10 ((set ypos = 10) + 2) 160 20 (loc "OS3DLIGHTDIRECTION_0008") nil -> labelangle in let crEdCtrlFloat winstr 180 ypos 100 20 angle 0.1 360.0 1.0 1 nil EDWIN_RESIZE_MW -> ctrlangle in let crEdCtrlCheck winstr 10 (set ypos = ypos + 25) 280 20 (loc "OS3DLIGHTDIRECTION_0003") EDWIN_RESIZE_MW -> ctrlinit in ( setEdCtrlButtonCb pickbtn mkfun2 @cbBtnPickObj [inst winstr viewstr ctrlobjname objname]; setEdCtrlTextLineEnable ctrlobjname 0; setEdCtrlButtonCb refreshobjname mkfun2 @cbRefreshBtn [ctrlobjname]; setEdCtrlCheckState ctrlinit init; [mkfun1 @cbCloseEdit [ctrlobjname ctrlangle ctrlinit] nil]; ) );;