cmake_minimum_required(VERSION 3.8.0) set(CMAKE_FIND_FRAMEWORK "LAST") set(CMAKE_FIND_APPBUNDLE "LAST") set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM TBKGN2PNBB CACHE STRING "Xcode development team") set(XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer") set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.i-maginer.scol" CACHE STRING "Xcode bundle identifier") set(SCOL_INSTALL_PREFIX "IOS") set(UNIX True) set(APPLE True) set(IOS True) set(APPLE_IOS True) set(IPHONEOS True) # Needed for scripts set(IOS_IPHONEOS_ARCHS "arm64") set(IOS_ARCH "arm64") set(IOS_PLATFORM "OS") set(PLATFORM "OS64") set(DEPLOYMENT_TARGET "11.0") set(IOS_DEPLOYMENT_TARGET 11.0) set(ENABLE_ARC OFF) set(ENABLE_BITCODE ON) set(CMAKE_CXX_STANDARD 14) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_EXTENSIONS OFF) set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LANGUAGE_STANDARD "c++14") if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin") set(CMAKE_SYSTEM_NAME Darwin) set(CMAKE_SYSTEM_VERSION 1) set(CMAKE_OSX_SYSROOT /workspace/scol-svn/xcode_build/SDKs/iPhoneOS18.1.sdk) # Path to iOS SDK set(CMAKE_OSX_DEPLOYMENT_TARGET 12.0) # Minimum iOS version to support # Specify the target architecture set(CMAKE_OSX_ARCHITECTURES "arm64") # Point to the cross-compiler toolchain set(CMAKE_C_COMPILER /workspace/scol-svn/xcode_build/cctools/arm64-apple-darwin/bin/arm64-apple-darwin11-clang) set(CMAKE_CXX_COMPILER /workspace/scol-svn/xcode_build/cctools/arm64-apple-darwin/bin/arm64-apple-darwin11-clang++) # Optionally set up the linker and archiver set(CMAKE_LINKER /workspace/scol-svn/xcode_build/cctools/arm64-apple-darwin/bin/arm64-apple-darwin11-ld) set(CMAKE_AR /workspace/scol-svn/xcode_build/cctools/arm64-apple-darwin/bin/arm64-apple-darwin11-ar) # Set specific flags for iOS, if needed (e.g., no GUI, etc.) set(CMAKE_C_FLAGS "-fobjc-abi-version=2 -fobjc-arc") set(CMAKE_CXX_FLAGS "-fobjc-abi-version=2 -fobjc-arc") else() # This file is part of the ios-cmake project. It was retrieved from # https://github.com/leetal/ios-cmake.git, which is a fork of # https://github.com/gerstrong/ios-cmake.git, which is a fork of # https://github.com/cristeab/ios-cmake.git, which is a fork of # https://code.google.com/p/ios-cmake/. Which in turn is based off of # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which # are included with CMake 2.8.4 # # The ios-cmake project is licensed under the new BSD license. # # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, # Kitware, Inc., Insight Software Consortium. All rights reserved. # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # 1. Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # # 2. Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in the # documentation and/or other materials provided with the distribution. # # 3. Neither the name of the copyright holder nor the names of its # contributors may be used to endorse or promote products derived from # this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # # This file is based off of the Platform/Darwin.cmake and # Platform/UnixPaths.cmake files which are included with CMake 2.8.4 # It has been altered for iOS development. # # Updated by Alex Stewart (alexs.mac@gmail.com) # # ***************************************************************************** # Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com) # under the BSD-3-Clause license # https://github.com/leetal/ios-cmake # ***************************************************************************** # # INFORMATION / HELP # # The following options control the behaviour of this toolchain: # # PLATFORM: (default "OS64") # OS = Build for iPhoneOS. # OS64 = Build for arm64 iphoneOS. # OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) # SIMULATOR = Build for x86 i386 iphoneOS Simulator. # SIMULATOR64 = Build for x86_64 iphoneOS Simulator. # SIMULATORARM64 = Build for arm64 iphoneOS Simulator. # TVOS = Build for arm64 tvOS. # TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) # SIMULATOR_TVOS = Build for x86_64 tvOS Simulator. # WATCHOS = Build for armv7k arm64_32 for watchOS. # WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) # SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator. # MAC = Build for x86_64 macOS. # MAC_ARM64 = Build for Apple Silicon macOS. # MAC_CATALYST = Build for x86_64 macOS with Catalyst support (iOS toolchain on macOS). # Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS # MAC_CATALYST_ARM64 = Build for Apple Silicon macOS with Catalyst support (iOS toolchain on macOS). # Note: The build argument "MACOSX_DEPLOYMENT_TARGET" can be used to control min-version of macOS # # CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is # automatically determined from PLATFORM and xcodebuild, but # can also be manually specified (although this should not be required). # # CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform # being compiled for. By default this is automatically determined from # CMAKE_OSX_SYSROOT, but can also be manually specified (although this should # not be required). # # DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS # # ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true) # # ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default) # # ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default) # # ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker # to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY) # # ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM # OS = armv7 armv7s arm64 (if applicable) # OS64 = arm64 (if applicable) # SIMULATOR = i386 # SIMULATOR64 = x86_64 # SIMULATORARM64 = arm64 # TVOS = arm64 # SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated) # WATCHOS = armv7k arm64_32 (if applicable) # SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated) # MAC = x86_64 # MAC_ARM64 = arm64 # MAC_CATALYST = x86_64 # MAC_CATALYST_ARM64 = arm64 # # This toolchain defines the following properties (available via get_property()) for use externally: # # PLATFORM: The currently targeted platform. # XCODE_VERSION: Version number (not including Build version) of Xcode detected. # SDK_VERSION: Version of SDK being used. # OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM). # APPLE_TARGET_TRIPLE: Used by autoconf build systems. NOTE: If "ARCHS" are overridden, this will *NOT* be set! # # This toolchain defines the following macros for use externally: # # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT) # A convenience macro for setting xcode specific properties on targets. # Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel # example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all"). # # find_host_package (PROGRAM ARGS) # A macro used to find executable programs on the host system, not within the # environment. Thanks to the android-cmake project for providing the # command. # # CMake invokes the toolchain file twice during the first build, but only once during subsequent rebuilds. if(IOS_TOOLCHAIN_HAS_RUN) return() endif(IOS_TOOLCHAIN_HAS_RUN) set(IOS_TOOLCHAIN_HAS_RUN true) ############################################################################### # OPTIONS # ############################################################################### option(DROP_32_BIT "Drops the 32-bit targets universally." YES) ############################################################################### # END OPTIONS # ############################################################################### # List of supported platform values list(APPEND _supported_platforms "OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" "TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS" "WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS" "MAC" "MAC_ARM64" "MAC_CATALYST" "MAC_CATALYST_ARM64") # Cache what generator is used set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}") # Check if using a CMake version capable of building combined FAT builds (simulator and target slices combined in one static lib) if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14") set(MODERN_CMAKE YES) endif() # Get the Xcode version being used. # Problem: CMake runs toolchain files multiple times, but can't read cache variables on some runs. # Workaround: On first run (in which cache variables are always accessible), set an intermediary environment variable. # # NOTE: This pattern is used i many places in this toolchain to speed up checks of all sorts if(DEFINED XCODE_VERSION_INT) # Environment variables are always preserved. set(ENV{_XCODE_VERSION_INT} "${XCODE_VERSION_INT}") elseif(DEFINED ENV{_XCODE_VERSION_INT}) set(XCODE_VERSION_INT "$ENV{_XCODE_VERSION_INT}") elseif(NOT DEFINED XCODE_VERSION_INT) find_program(XCODEBUILD_EXECUTABLE xcodebuild) if(NOT XCODEBUILD_EXECUTABLE) message(FATAL_ERROR "xcodebuild not found. Please install either the standalone commandline tools or Xcode.") endif() execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version OUTPUT_VARIABLE XCODE_VERSION_INT ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION_INT "${XCODE_VERSION_INT}") string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION_INT "${XCODE_VERSION_INT}") set(XCODE_VERSION_INT "${XCODE_VERSION_INT}" CACHE INTERNAL "") endif() # Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur) # if you don't set a deployment target it will be set the way you only get 64-bit builds if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0) # Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...) set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64") endif() # Check if the platform variable is set if(DEFINED PLATFORM) # Environment variables are always preserved. set(ENV{_PLATFORM} "${PLATFORM}") elseif(DEFINED ENV{_PLATFORM}) set(PLATFORM "$ENV{_PLATFORM}") elseif(NOT DEFINED PLATFORM) message(FATAL_ERROR "PLATFORM argument not set. Bailing configure since I don't know what target you want to build for!") endif () # Safeguard that the platform value is set and is one of the supported values list(FIND _supported_platforms ${PLATFORM} contains_PLATFORM) if("${contains_PLATFORM}" EQUAL "-1") string(REPLACE ";" "\n * " _supported_platforms_formatted "${_supported_platforms}") message(FATAL_ERROR " Invalid PLATFORM specified! Current value: ${PLATFORM}.\n" " Supported PLATFORM values: \n * ${_supported_platforms_formatted}") endif() # Check if Apple Silicon is supported if(PLATFORM MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$" AND ${CMAKE_VERSION} VERSION_LESS "3.19.5") message(FATAL_ERROR "Apple Silicon builds requires a minimum of CMake 3.19.5") endif() # Touch toolchain variable to suppress "unused variable" warning. # This happens if CMake is invoked with the same command line the second time. if(CMAKE_TOOLCHAIN_FILE) endif() # Fix for PThread library not in path set(CMAKE_THREAD_LIBS_INIT "-lpthread") set(CMAKE_HAVE_THREADS_LIBRARY 1) set(CMAKE_USE_WIN32_THREADS_INIT 0) set(CMAKE_USE_PTHREADS_INIT 1) # Specify minimum version of deployment target. if(NOT DEFINED DEPLOYMENT_TARGET) if (PLATFORM MATCHES "WATCHOS") # Unless specified, SDK version 4.0 is used by default as minimum target version (watchOS). set(DEPLOYMENT_TARGET "4.0") elseif(PLATFORM STREQUAL "MAC") # Unless specified, SDK version 10.13 (High sierra) is used by default as minimum target version (macos). set(DEPLOYMENT_TARGET "10.13") elseif(PLATFORM STREQUAL "MAC_ARM64") # Unless specified, SDK version 11.0 (Big Sur) is used by default as minimum target version (macos on arm). set(DEPLOYMENT_TARGET "11.0") elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64") # Unless specified, SDK version 13.0 is used by default as minimum target version (mac catalyst minimum requirement). set(DEPLOYMENT_TARGET "13.0") else() # Unless specified, SDK version 11.0 is used by default as minimum target version (iOS, tvOS). set(DEPLOYMENT_TARGET "11.0") endif() message(STATUS "[DEFAULTS] Using the default min-version since DEPLOYMENT_TARGET not provided!") elseif(DEFINED DEPLOYMENT_TARGET AND PLATFORM STREQUAL "MAC_CATALYST" AND ${DEPLOYMENT_TARGET} VERSION_LESS "13.0") message(FATAL_ERROR "Mac Catalyst builds requires a minimum deployment target of 13.0!") endif() # Store the DEPLOYMENT_TARGET in the cache set(DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}" CACHE INTERNAL "") # Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially) if(PLATFORM STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) set(PLATFORM "OS64") message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") elseif(PLATFORM STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) set(PLATFORM "SIMULATOR64") message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") endif() set(PLATFORM_INT "${PLATFORM}") if(DEFINED ARCHS) string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") endif() # Determine the platform name and architectures for use in xcodebuild commands # from the specified PLATFORM_INT name. if(PLATFORM_INT STREQUAL "OS") set(SDK_NAME iphoneos) if(NOT ARCHS) set(ARCHS armv7 armv7s arm64) set(APPLE_TARGET_TRIPLE_INT arm-apple-ios) endif() elseif(PLATFORM_INT STREQUAL "OS64") set(SDK_NAME iphoneos) if(NOT ARCHS) if (XCODE_VERSION_INT VERSION_GREATER 10.0) set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example else() set(ARCHS arm64) endif() set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios) endif() elseif(PLATFORM_INT STREQUAL "OS64COMBINED") set(SDK_NAME iphoneos) if(MODERN_CMAKE) if(NOT ARCHS) if (XCODE_VERSION_INT VERSION_GREATER 10.0) set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") else() set(ARCHS arm64 x86_64) set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") endif() set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios) endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR") set(SDK_NAME iphonesimulator) if(NOT ARCHS) set(ARCHS i386) set(APPLE_TARGET_TRIPLE_INT i386-apple-ios) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios) endif() message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.") elseif(PLATFORM_INT STREQUAL "SIMULATOR64") set(SDK_NAME iphonesimulator) if(NOT ARCHS) set(ARCHS x86_64) set(APPLE_TARGET_TRIPLE_INT x86_64-apple-ios) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios) endif() elseif(PLATFORM_INT STREQUAL "SIMULATORARM64") set(SDK_NAME iphonesimulator) if(NOT ARCHS) set(ARCHS arm64) set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios) endif() elseif(PLATFORM_INT STREQUAL "TVOS") set(SDK_NAME appletvos) if(NOT ARCHS) set(ARCHS arm64) set(APPLE_TARGET_TRIPLE_INT aarch64-apple-tvos) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos) endif() elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED") set(SDK_NAME appletvos) if(MODERN_CMAKE) if(NOT ARCHS) set(ARCHS arm64 x86_64) set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-tvos) set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvsimulator*] "x86_64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvsimulator*] "x86_64") else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos) endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") set(SDK_NAME appletvsimulator) if(NOT ARCHS) set(ARCHS x86_64) set(APPLE_TARGET_TRIPLE_INT x86_64-apple-tvos) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos) endif() elseif(PLATFORM_INT STREQUAL "WATCHOS") set(SDK_NAME watchos) if(NOT ARCHS) if (XCODE_VERSION_INT VERSION_GREATER 10.0) set(ARCHS armv7k arm64_32) set(APPLE_TARGET_TRIPLE_INT aarch64_32-apple-watchos) else() set(ARCHS armv7k) set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos) endif() else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos) endif() elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED") set(SDK_NAME watchos) if(MODERN_CMAKE) if(NOT ARCHS) if (XCODE_VERSION_INT VERSION_GREATER 10.0) set(ARCHS armv7k arm64_32 i386) set(APPLE_TARGET_TRIPLE_INT aarch64_32-i386-apple-watchos) set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k arm64_32") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k arm64_32") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386") else() set(ARCHS armv7k i386) set(APPLE_TARGET_TRIPLE_INT arm-i386-apple-watchos) set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchsimulator*] "i386") endif() else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos) endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") set(SDK_NAME watchsimulator) if(NOT ARCHS) set(ARCHS i386) set(APPLE_TARGET_TRIPLE_INT i386-apple-watchos) else() set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos) endif() elseif(PLATFORM_INT STREQUAL "MAC" OR PLATFORM_INT STREQUAL "MAC_CATALYST") set(SDK_NAME macosx) if(NOT ARCHS) set(ARCHS x86_64) endif() string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") if(PLATFORM_INT STREQUAL "MAC") set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx) elseif(PLATFORM_INT STREQUAL "MAC_CATALYST") set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi) endif() elseif(PLATFORM_INT MATCHES "^(MAC_ARM64)$|^(MAC_CATALYST_ARM64)$") set(SDK_NAME macosx) if(NOT ARCHS) set(ARCHS arm64) endif() string(REPLACE ";" "-" ARCHS_SPLIT "${ARCHS}") if(PLATFORM_INT STREQUAL "MAC_ARM64") set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-macosx) elseif(PLATFORM_INT STREQUAL "MAC_CATALYST_ARM64") set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-macabi) endif() else() message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}") endif() if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT CMAKE_GENERATOR MATCHES "Xcode") message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode") endif() if(CMAKE_GENERATOR MATCHES "Xcode" AND PLATFORM_INT MATCHES "MAC_CATALYST_.*") set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++") set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx") set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-maccatalyst") if(NOT DEFINED MACOSX_DEPLOYMENT_TARGET) set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "10.15") else() set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "${MACOSX_DEPLOYMENT_TARGET}") endif() elseif(CMAKE_GENERATOR MATCHES "Xcode") set(CMAKE_XCODE_ATTRIBUTE_IPHONEOS_DEPLOYMENT_TARGET "${DEPLOYMENT_TARGET}") if(NOT PLATFORM_INT MATCHES ".*COMBINED") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=${SDK_NAME}*] "${ARCHS}") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=${SDK_NAME}*] "${ARCHS}") endif() endif() # If user did not specify the SDK root to use, then query xcodebuild for it. if(DEFINED CMAKE_OSX_SYSROOT_INT) # Environment variables are always preserved. set(ENV{_CMAKE_OSX_SYSROOT_INT} "${CMAKE_OSX_SYSROOT_INT}") elseif(DEFINED ENV{_CMAKE_OSX_SYSROOT_INT}) set(CMAKE_OSX_SYSROOT_INT "$ENV{_CMAKE_OSX_SYSROOT_INT}") elseif(NOT DEFINED CMAKE_OSX_SYSROOT_INT) execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -version -sdk ${SDK_NAME} Path OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) endif() if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT) message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain" "is pointing to the correct path. Please run:" "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer" "and see if that fixes the problem for you.") message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " "does not exist.") elseif(DEFINED CMAKE_OSX_SYSROOT_INT) set(CMAKE_OSX_SYSROOT_INT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") # Specify the location or name of the platform SDK to be used in CMAKE_OSX_SYSROOT. set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") endif() # Use bitcode or not if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+") # Unless specified, enable bitcode support by default message(STATUS "[DEFAULTS] Enabling bitcode support by default. ENABLE_BITCODE not provided!") set(ENABLE_BITCODE TRUE) elseif(NOT DEFINED ENABLE_BITCODE) message(STATUS "[DEFAULTS] Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!") set(ENABLE_BITCODE FALSE) endif() set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL "Whether or not to enable bitcode" FORCE) # Use ARC or not if(NOT DEFINED ENABLE_ARC) # Unless specified, enable ARC support by default set(ENABLE_ARC TRUE) message(STATUS "[DEFAULTS] Enabling ARC support by default. ENABLE_ARC not provided!") endif() set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" FORCE) # Use hidden visibility or not if(NOT DEFINED ENABLE_VISIBILITY) # Unless specified, disable symbols visibility by default set(ENABLE_VISIBILITY FALSE) message(STATUS "[DEFAULTS] Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!") endif() set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols from the dynamic linker (-fvisibility=hidden)" FORCE) # Set strict compiler checks or not if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE) # Unless specified, disable strict try_compile() set(ENABLE_STRICT_TRY_COMPILE FALSE) message(STATUS "[DEFAULTS] Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!") endif() set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL "Whether or not to use strict compiler checks" FORCE) # Get the SDK version information. if(DEFINED SDK_VERSION) # Environment variables are always preserved. set(ENV{_SDK_VERSION} "${SDK_VERSION}") elseif(DEFINED ENV{_SDK_VERSION}) set(SDK_VERSION "$ENV{_SDK_VERSION}") elseif(NOT DEFINED SDK_VERSION) execute_process(COMMAND ${XCODEBUILD_EXECUTABLE} -sdk ${CMAKE_OSX_SYSROOT_INT} -version SDKVersion OUTPUT_VARIABLE SDK_VERSION ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) endif() # Find the Developer root for the specific iOS platform being compiled for # from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in # CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain # this information from xcrun or xcodebuild. if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT CMAKE_GENERATOR MATCHES "Xcode") get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT_INT} PATH) get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH) if (NOT EXISTS "${CMAKE_DEVELOPER_ROOT}") message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: ${CMAKE_DEVELOPER_ROOT} does not exist.") endif() endif() # Find the C & C++ compilers for the specified SDK. if(DEFINED CMAKE_C_COMPILER) # Environment variables are always preserved. set(ENV{_CMAKE_C_COMPILER} "${CMAKE_C_COMPILER}") elseif(DEFINED ENV{_CMAKE_C_COMPILER}) set(CMAKE_C_COMPILER "$ENV{_CMAKE_C_COMPILER}") elseif(NOT DEFINED CMAKE_C_COMPILER) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang OUTPUT_VARIABLE CMAKE_C_COMPILER ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) endif() if(DEFINED CMAKE_CXX_COMPILER) # Environment variables are always preserved. set(ENV{_CMAKE_CXX_COMPILER} "${CMAKE_CXX_COMPILER}") elseif(DEFINED ENV{_CMAKE_CXX_COMPILER}) set(CMAKE_CXX_COMPILER "$ENV{_CMAKE_CXX_COMPILER}") elseif(NOT DEFINED CMAKE_CXX_COMPILER) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find clang++ OUTPUT_VARIABLE CMAKE_CXX_COMPILER ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) endif() # Find (Apple's) libtool. if(DEFINED BUILD_LIBTOOL) # Environment variables are always preserved. set(ENV{_BUILD_LIBTOOL} "${BUILD_LIBTOOL}") elseif(DEFINED ENV{_BUILD_LIBTOOL}) set(BUILD_LIBTOOL "$ENV{_BUILD_LIBTOOL}") elseif(NOT DEFINED BUILD_LIBTOOL) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find libtool OUTPUT_VARIABLE BUILD_LIBTOOL ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) endif() # Find the toolchain's provided install_name_tool if none is found on the host if(DEFINED CMAKE_INSTALL_NAME_TOOL) # Environment variables are always preserved. set(ENV{_CMAKE_INSTALL_NAME_TOOL} "${CMAKE_INSTALL_NAME_TOOL}") elseif(DEFINED ENV{_CMAKE_INSTALL_NAME_TOOL}) set(CMAKE_INSTALL_NAME_TOOL "$ENV{_CMAKE_INSTALL_NAME_TOOL}") elseif(NOT DEFINED CMAKE_INSTALL_NAME_TOOL) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT_INT} -find install_name_tool OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE INTERNAL "") endif() # Configure libtool to be used instead of ar + ranlib to build static libraries. # This is required on Xcode 7+, but should also work on previous versions of # Xcode. get_property(languages GLOBAL PROPERTY ENABLED_LANGUAGES) foreach(lang ${languages}) set(CMAKE_${lang}_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o " CACHE INTERNAL "") endforeach() # CMake 3.14+ support building for iOS, watchOS and tvOS out of the box. if(MODERN_CMAKE) if(SDK_NAME MATCHES "iphone") set(CMAKE_SYSTEM_NAME iOS) elseif(SDK_NAME MATCHES "macosx") set(CMAKE_SYSTEM_NAME Darwin) elseif(SDK_NAME MATCHES "appletv") set(CMAKE_SYSTEM_NAME tvOS) elseif(SDK_NAME MATCHES "watch") set(CMAKE_SYSTEM_NAME watchOS) endif() # Provide flags for a combined FAT library build on newer CMake versions if(PLATFORM_INT MATCHES ".*COMBINED") set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO") set(CMAKE_IOS_INSTALL_COMBINED YES) message(STATUS "Will combine built (static) artifacts into FAT lib...") endif() elseif(NOT DEFINED CMAKE_SYSTEM_NAME AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10") # Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified set(CMAKE_SYSTEM_NAME iOS) elseif(NOT DEFINED CMAKE_SYSTEM_NAME) # Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified set(CMAKE_SYSTEM_NAME Darwin) endif() # Standard settings. set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "") set(UNIX TRUE CACHE BOOL "") set(APPLE TRUE CACHE BOOL "") if(PLATFORM STREQUAL "MAC" OR PLATFORM STREQUAL "MAC_ARM64") set(IOS FALSE CACHE BOOL "") set(MACOS TRUE CACHE BOOL "") elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64") set(IOS TRUE CACHE BOOL "") set(MACOS TRUE CACHE BOOL "") else() set(IOS TRUE CACHE BOOL "") endif() set(CMAKE_AR ar CACHE FILEPATH "" FORCE) set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE) set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE) # Set the architectures for which to build. set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE INTERNAL "") # Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks if(NOT ENABLE_STRICT_TRY_COMPILE_INT) set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) endif() # All iOS/Darwin specific settings - some may be redundant. set(CMAKE_MACOSX_BUNDLE YES) set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO") set(CMAKE_SHARED_LIBRARY_PREFIX "lib") set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") set(CMAKE_SHARED_MODULE_PREFIX "lib") set(CMAKE_SHARED_MODULE_SUFFIX ".so") set(CMAKE_C_COMPILER_ABI ELF) set(CMAKE_CXX_COMPILER_ABI ELF) set(CMAKE_C_HAS_ISYSROOT 1) set(CMAKE_CXX_HAS_ISYSROOT 1) set(CMAKE_MODULE_EXISTS 1) set(CMAKE_DL_LIBS "") set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+") set(CMAKE_C_SIZEOF_DATA_PTR 8) set(CMAKE_CXX_SIZEOF_DATA_PTR 8) if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+") set(CMAKE_SYSTEM_PROCESSOR "aarch64") else() set(CMAKE_SYSTEM_PROCESSOR "x86_64") endif() else() set(CMAKE_C_SIZEOF_DATA_PTR 4) set(CMAKE_CXX_SIZEOF_DATA_PTR 4) set(CMAKE_SYSTEM_PROCESSOR "arm") endif() # Note that only Xcode 7+ supports the newer more specific: # -m${SDK_NAME}-version-min flags, older versions of Xcode use: # -m(ios/ios-simulator)-version-min instead. if(${CMAKE_VERSION} VERSION_LESS "3.11") if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64") if(XCODE_VERSION_INT VERSION_LESS 7.0) set(SDK_NAME_VERSION_FLAGS "-mios-version-min=${DEPLOYMENT_TARGET}") else() # Xcode 7.0+ uses flags we can build directly from SDK_NAME. set(SDK_NAME_VERSION_FLAGS "-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}") endif() elseif(PLATFORM_INT STREQUAL "TVOS") set(SDK_NAME_VERSION_FLAGS "-mtvos-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") set(SDK_NAME_VERSION_FLAGS "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "WATCHOS") set(SDK_NAME_VERSION_FLAGS "-mwatchos-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") set(SDK_NAME_VERSION_FLAGS "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "MAC") set(SDK_NAME_VERSION_FLAGS "-mmacosx-version-min=${DEPLOYMENT_TARGET}") else() # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. set(SDK_NAME_VERSION_FLAGS "-mios-simulator-version-min=${DEPLOYMENT_TARGET}") endif() elseif(NOT PLATFORM_INT STREQUAL "MAC_CATALYST") # Newer versions of CMake sets the version min flags correctly, skip this for Mac Catalyst targets set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET}) endif() if(DEFINED APPLE_TARGET_TRIPLE_INT) set(APPLE_TARGET_TRIPLE ${APPLE_TARGET_TRIPLE_INT} CACHE INTERNAL "") endif() if(PLATFORM_INT STREQUAL "MAC_CATALYST") set(C_TARGET_FLAGS "-target ${APPLE_TARGET_TRIPLE_INT} -isystem ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/usr/include") endif() if(ENABLE_BITCODE_INT) set(BITCODE "-fembed-bitcode") set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE "bitcode") set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "YES") else() set(BITCODE "") set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE "NO") endif() if(ENABLE_ARC_INT) set(FOBJC_ARC "-fobjc-arc") set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "YES") else() set(FOBJC_ARC "-fno-objc-arc") set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC "NO") endif() if(NOT ENABLE_VISIBILITY_INT) foreach(lang ${languages}) set(CMAKE_${lang}_VISIBILITY_PRESET "hidden" CACHE INTERNAL "") endforeach() set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "YES") set(VISIBILITY "-fvisibility=hidden -fvisibility-inlines-hidden") else() foreach(lang ${languages}) set(CMAKE_${lang}_VISIBILITY_PRESET "default" CACHE INTERNAL "") endforeach() set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN "NO") set(VISIBILITY "-fvisibility=default") endif() #Check if Xcode generator is used, since that will handle these flags automagically if(CMAKE_GENERATOR MATCHES "Xcode") message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.") else() # Hidden visibility is required for C++ on iOS. set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}") set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}") set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp -arch ${CMAKE_OSX_ARCHITECTURES}") endif() ## Print status messages to inform of the current state message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}") message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT}") message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}") message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}") message(STATUS "Using libtool: ${BUILD_LIBTOOL}") message(STATUS "Using install name tool: ${CMAKE_INSTALL_NAME_TOOL}") if(DEFINED APPLE_TARGET_TRIPLE) message(STATUS "Autoconf target triple: ${APPLE_TARGET_TRIPLE}") endif() message(STATUS "Using minimum deployment version: ${DEPLOYMENT_TARGET}" " (SDK version: ${SDK_VERSION})") if(MODERN_CMAKE) message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!") endif() if(CMAKE_GENERATOR MATCHES "Xcode") message(STATUS "Using Xcode version: ${XCODE_VERSION_INT}") endif() message(STATUS "CMake version: ${CMAKE_VERSION}") if(DEFINED SDK_NAME_VERSION_FLAGS) message(STATUS "Using version flags: ${SDK_NAME_VERSION_FLAGS}") endif() message(STATUS "Using a data_ptr size of: ${CMAKE_CXX_SIZEOF_DATA_PTR}") if(ENABLE_BITCODE_INT) message(STATUS "Bitcode: Enabled") else() message(STATUS "Bitcode: Disabled") endif() if(ENABLE_ARC_INT) message(STATUS "ARC: Enabled") else() message(STATUS "ARC: Disabled") endif() if(ENABLE_VISIBILITY_INT) message(STATUS "Hiding symbols: Disabled") else() message(STATUS "Hiding symbols: Enabled") endif() # Set global properties set_property(GLOBAL PROPERTY PLATFORM "${PLATFORM}") set_property(GLOBAL PROPERTY APPLE_TARGET_TRIPLE "${APPLE_TARGET_TRIPLE_INT}") set_property(GLOBAL PROPERTY SDK_VERSION "${SDK_VERSION}") set_property(GLOBAL PROPERTY XCODE_VERSION "${XCODE_VERSION_INT}") set_property(GLOBAL PROPERTY OSX_ARCHITECTURES "${CMAKE_OSX_ARCHITECTURES}") # Export configurable variables for the try_compile() command. set(CMAKE_TRY_COMPILE_PLATFORM_VARIABLES PLATFORM XCODE_VERSION_INT SDK_VERSION DEPLOYMENT_TARGET CMAKE_DEVELOPER_ROOT CMAKE_OSX_SYSROOT_INT ENABLE_BITCODE ENABLE_ARC CMAKE_C_COMPILER CMAKE_CXX_COMPILER BUILD_LIBTOOL CMAKE_INSTALL_NAME_TOOL CMAKE_C_FLAGS CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS_RELEASE CMAKE_C_LINK_FLAGS CMAKE_CXX_LINK_FLAGS CMAKE_ASM_FLAGS ) set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks") set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names") set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names") set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a") set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name") # Set the find root to the SDK developer roots. # Note: CMAKE_FIND_ROOT_PATH is only useful when cross-compiling. Thus, do not set on macOS builds. if(NOT PLATFORM_INT STREQUAL "MAC" AND NOT PLATFORM_INT STREQUAL "MAC_ARM64") list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib" CACHE INTERNAL "") endif() # Default to searching for frameworks first. set(CMAKE_FIND_FRAMEWORK FIRST) # Set up the default search directories for frameworks. if(PLATFORM_INT MATCHES "MAC_CATALYST.*") set(CMAKE_FRAMEWORK_PATH ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks ${CMAKE_OSX_SYSROOT_INT}/System/iOSSupport/System/Library/Frameworks ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "") else() set(CMAKE_FRAMEWORK_PATH ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks ${CMAKE_FRAMEWORK_PATH} CACHE INTERNAL "") endif() # By default, search both the specified iOS SDK and the remainder of the host filesystem. if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE INTERNAL "") endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH CACHE INTERNAL "") endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH CACHE INTERNAL "") endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH CACHE INTERNAL "") endif() # # Some helper-macros below to simplify and beautify the CMakeFile # # This little macro lets you set any Xcode specific property. macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION) set(XCODE_RELVERSION_I "${XCODE_RELVERSION}") if(XCODE_RELVERSION_I STREQUAL "All") set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}") else() set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}") endif() endmacro(set_xcode_property) # This macro lets you find executable programs on the host system. macro(find_host_package) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER) set(_TOOLCHAIN_IOS ${IOS}) set(IOS FALSE) find_package(${ARGN}) set(IOS ${_TOOLCHAIN_IOS}) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH) endmacro(find_host_package) endif() #Darwin