fragment_program Ogre/Compositor/Embossed_Cg_FP hlsl { source GrayScale.cg entry_point Embossed_ps } fragment_program Ogre/Compositor/Embossed_GLSL_FP glsl glsles { source EmbossedFp.glsl } fragment_program Ogre/Compositor/Embossed_FP unified { delegate Ogre/Compositor/Embossed_GLSL_FP delegate Ogre/Compositor/Embossed_Cg_FP } material Ogre/Compositor/Embossed { technique { pass { depth_check off polygon_mode_overrideable false vertex_program_ref Ogre/Compositor/StdQuad_Tex2a_vp { } fragment_program_ref Ogre/Compositor/Embossed_FP { } texture_unit RT { tex_coord_set 0 tex_address_mode clamp filtering linear linear linear } } } }