material Examples/Frost { technique { pass { lighting off depth_write off scene_blend colour_blend texture_unit 0 { texture frost.png scale 0.5 0.5 } texture_unit 1 { colour_op modulate } } } } material Examples/VTDarkStuff { technique { pass { diffuse 0.0 0.0 0.0 ambient 0.1 0.1 0.15 cull_hardware none lighting off } } }