Some basic STL-style algorithms when applied to runtime type specified image views. More...
#include <boost/gil/extension/dynamic_image/any_image.hpp>
#include <boost/gil/algorithm.hpp>
#include <functional>
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Functions | |
template<typename Types , typename View > | |
bool | equal_pixels (any_image_view< Types > const &src, View const &dst) |
template<typename View , typename Types > | |
bool | equal_pixels (View const &src, any_image_view< Types > const &dst) |
template<typename Types1 , typename Types2 > | |
bool | equal_pixels (any_image_view< Types1 > const &src, any_image_view< Types2 > const &dst) |
template<typename Types , typename View > | |
void | copy_pixels (any_image_view< Types > const &src, View const &dst) |
template<typename Types , typename View > | |
void | copy_pixels (View const &src, any_image_view< Types > const &dst) |
template<typename Types1 , typename Types2 > | |
void | copy_pixels (any_image_view< Types1 > const &src, any_image_view< Types2 > const &dst) |
template<typename Types , typename View , typename CC > | |
void | copy_and_convert_pixels (any_image_view< Types > const &src, View const &dst, CC cc) |
template<typename Types , typename View > | |
void | copy_and_convert_pixels (any_image_view< Types > const &src, View const &dst) |
template<typename View , typename Types , typename CC > | |
void | copy_and_convert_pixels (View const &src, any_image_view< Types > const &dst, CC cc) |
template<typename View , typename Types > | |
void | copy_and_convert_pixels (View const &src, any_image_view< Types > const &dst) |
template<typename Types1 , typename Types2 , typename CC > | |
void | copy_and_convert_pixels (any_image_view< Types1 > const &src, any_image_view< Types2 > const &dst, CC cc) |
template<typename Types1 , typename Types2 > | |
void | copy_and_convert_pixels (any_image_view< Types1 > const &src, any_image_view< Types2 > const &dst) |
template<typename Types , typename Value > | |
void | fill_pixels (any_image_view< Types > const &view, Value const &val) |
fill_pixels for any image view. The pixel to fill with must be compatible with the current view More... | |
Some basic STL-style algorithms when applied to runtime type specified image views.