-------------------------------------------------------------------------------- Copyright (C) 2009 Xavier Verguín González This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. -------------------------------------------------------------------------------- This package contents 3 projects: SkyX 0.1 - SkyX plug-in source code and needed media files SkyXDemo - First SkyX demo, that shows how to use SkyX with default Ogre3D terrain scene manager and basic clouds SkyXDemo2 - Second SkyX demo, that shows how to setting-up the SkyX Volumetric cloud system You need to build SkyX in order to compile the demo apps. Due to the fact that this is the first public release, I suggest you to use SkyX only for testing purposes. This version is a unoficial modified version of SkyX 0.1. Changes are listed below: - CMake build system - All files are prefixed with "Skyx" - OpenGL shaders - Handle camera with far clip distance setted to infinite - Two classes were added, SunDirectionCustomGetter and MoonDirectionCustomGetter, can be inherited to provide an external sun & moon position calculator to SkyX. - Moon phase effect - Allow multiple viewport and camera change.