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MX3getDeviceList

Return the list of 3d devices.

Prototype :

fun [] [[S S] r1]

Return : [[S S] r1] this list.

See also :

Example :

fun main ()=
	_showconsole;
	let MX3getDeviceList -> l in
	while l != nil do
		let hd l -> [a b] in
		(
		_fooS sprintf "%s  %s" [a b];
		set l = tl l;
		);
	0;;

The console could display this :

OpenGL  OpenGL

Note