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_OpenJoypad Scol 6.x or above required

Open a joypad and init the data callback.

Prototype :

fun [Chn fun [ObjJoypad u0 [I I] I [I I] I [I I I I] [I I] [I r1]] u1 u0] ObjJoypad

Return : ObjJoypad the new object or nil if error.

See also :

_CloseJoypad

Example :

Note

On MS Windows system only !