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_SETscreenPos

Set the mouse position on the screen.

Prototype :

fun [I I] I

Return : I 0 if success or nil if error

See also :

_GETscreenPos

Example :

fun main ()=
	_showconsole;
	_fooId _SETscreenPos 50 50;	// x = 50 px, y = 50 px
	0;;