_TOPMOSTwindow Scol 5.x or above required
Sets the display level of a window.
Prototype :
fun [ObjWin I I] ObjWin
- ObjWin : the target bitmap.
- I : the display level.
- 0: Bottom Window is moved to background
- 1: NoTopMost Window loses its TopMost status
- 2: Top Window is brought to top
- 3: TopMost TopMost (Always on top) status
- I : the focus.
- 0: Window doesn't get the focus
- 1: Window gets the focus (except in Bottom status)
Return : ObjWin the window object or nil if error.
See also :
_TOPwindow
Example :
Note
On MS Windows system only !