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Calculates the animation for the '_top_' sub-tree, at the frame interpolated between the two (floating-point) frames given as parameters.Parameters
The interpolation coefficient is expressed as an integer (0 to 255).
The only 3D objects from this tree than can be animated are those having an animation node as a child.
I M3setAnimKey2 ( S3d _session_ H3d _top_ I _frame0_ I _frame1_ I _rate_ )
Return value
_session_ 3D Session _top_ Tree top to be animated _frame0_ Animation Frame #0 _frame1_ Animation Frame #1 _rate_ Interpolation rate
0 if successful, otherwise nil