Previous Up Next

M3setVertices
Takes a topology or a mesh as a parameter.
Redefines the vertices’ coordinates for the topology referenced by the mesh.
The new values replace the old ones. This function takes integer values.
The topology associated to the mesh automatically switches to 'dynamic' mode (as opposed to 'static').

I M3setVertices (
S3d _session_
H3d _object_
[[I I I] r1] _vertices_
)
Parameters

_session_
3D Session
_object_
Topology or mesh
_vertices_
List of vertex positions
Return value

0 if successful, otherwise nil
Remark

In the case of a multi-topo mesh, only the active topology is concerned.