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OBSOLETE function.Parameters
Replaces the content of a texture by another without touching the pallet.
Requires the bitmap to have the same size as the preceding bitmap used.
I M3updateTexture16 ( S3d _session_ HTx3d _texture_ ObjBitmap _bitmap16_ )
Return value
_session_ 3D Session _texture_ Texture _bitmap16_ Image coded in 16bits / pixel
0 if successful, otherwise nilSee Also
M3blitTexture