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Performs the rendering of a scene in the surface from the camera having '_camera_' as a handler.Parameters
Specify the background color '_color_' (nil value for transparent).
The function returns the handler of the desired object by the coordinate point (xplot,yplot), nil is none exists.
H3d MX3render ( S3d _session_ ObjSurface _surface_ H3d _camera_ I _xplot_ I _yplot_ I _color_ )
Return value
_session_ 3D Session _surface_ Rendering surface _camera_ Camera _xplot_ Screen information position _yplot_ Screen information position _color_ Background and fog color
Handler of desired object by coordinate point (xplot,yplot)
These rendering functions are now able to detect Sprites. Returned data, when possible, include Mesh, Material and Integer distance between Sprite and Camera (not the z data).