Audio Scol plugin 1.0
Audio Scol plugin based on CAudio library
SAudioSound Member List

This is the complete list of members for SAudioSound, including all inherited members.

FillBuffer(const char *&data, const unsigned int &size) (defined in SAudioSound)SAudioSound
Get3DAttenuation() (defined in SAudioSound)SAudioSound
GetDirection() (defined in SAudioSound)SAudioSound
GetInnerCone() (defined in SAudioSound)SAudioSound
GetLoopOnResume() (defined in SAudioSound)SAudioSound
GetName() (defined in SAudioSound)SAudioSound
GetOuterCone() (defined in SAudioSound)SAudioSound
GetOuterConeVolume() (defined in SAudioSound)SAudioSound
GetPitch() (defined in SAudioSound)SAudioSound
GetPlayOnResume() (defined in SAudioSound)SAudioSound
GetPosition() (defined in SAudioSound)SAudioSound
GetRolloffFactor() (defined in SAudioSound)SAudioSound
GetTime() (defined in SAudioSound)SAudioSound
GetTotalTime() (defined in SAudioSound)SAudioSound
GetVolume() (defined in SAudioSound)SAudioSound
Is3d() (defined in SAudioSound)SAudioSound
IsLoop() (defined in SAudioSound)SAudioSound
IsPlaying() (defined in SAudioSound)SAudioSound
IsValid() (defined in SAudioSound)SAudioSound
mEffectState (defined in SAudioSound)SAudioSound
mFilterState (defined in SAudioSound)SAudioSound
onPause()SAudioSoundvirtual
onPlay()SAudioSoundvirtual
onRelease()SAudioSoundvirtual
onStop()SAudioSoundvirtual
onUpdate() (defined in SAudioSound)SAudioSoundvirtual
Pause() (defined in SAudioSound)SAudioSound
Play(bool loop) (defined in SAudioSound)SAudioSound
Play3d(float attenuation, bool loop) (defined in SAudioSound)SAudioSound
SAudioSound(std::string name, std::string path, bool stream) (defined in SAudioSound)SAudioSound
SAudioSound(std::string name, unsigned int frequency, cAudio::AudioFormats format) (defined in SAudioSound)SAudioSound
Seek(float pos, bool relative) (defined in SAudioSound)SAudioSound
SetCone(float inner, float outer, float outvol) (defined in SAudioSound)SAudioSound
SetLoopOnResume(bool state) (defined in SAudioSound)SAudioSound
SetPitch(float pitch) (defined in SAudioSound)SAudioSound
SetPlayOnResume(bool playOnResume) (defined in SAudioSound)SAudioSound
SetPositionAndDirection(cAudio::cVector3 pos, cAudio::cVector3 dir) (defined in SAudioSound)SAudioSound
SetRolloffFactor(float rolloff) (defined in SAudioSound)SAudioSound
SetVolume(float volume) (defined in SAudioSound)SAudioSound
Stop() (defined in SAudioSound)SAudioSound
~SAudioSound() (defined in SAudioSound)SAudioSound