fragment_program Ogre/Compositor/SharpenEdgesFP glsl glsles glslang hlsl { source compositors/SharpenEdgesFP.glsl default_params { param_named_auto vTexelSize inverse_texture_size 0 } } material Ogre/Compositor/SharpenEdges { technique { pass { cull_hardware none depth_func always_pass polygon_mode_overrideable false vertex_program_ref Ogre/Compositor/StdQuad_Tex2_vp { } fragment_program_ref Ogre/Compositor/SharpenEdgesFP { } texture_unit { tex_coord_set 0 tex_address_mode clamp filtering trilinear } } } }