material "stage01_baril" { technique baril_technique { pass baril_standard { ambient 0.2 0.2 0.2 1 diffuse 0.6 0.6 0.6 1 specular 0.171 0.171 0.171 0.19 142.8 emissive 0 0 0 1 texture_unit baril_Diffuse#3 { texture demos/FPSDemo/elements/baril/bitmap/baril_nuke.jpg } texture_unit baril_Normal#2 { texture demos/FPSDemo/elements/baril/bitmap/baril_nuke_nm.jpg } } } }