Logging to file d:\mes documents\openspace3d\demos\physicdemo\elements\switch\easyOgreExporter.log Found node: switch_support Found mesh node: switch_support Info: Number of map channel (UV) found in this mesh : 1 Exporting 1 textures... Exporting 0 texture from Bitmap... Texture Index: 0 Texture Name: Map #17 Updated texture location: D:\projs_max\navigation_demo\switch.jpg. Diffuse channel texture. Writing switch_support mesh binary... Info: Create Ogre shared geometry Info: Create Ogre submeshs Info: create submesh : 0 Info: create submesh : 1 Info: create submesh : 2 Info: create submesh : 3 Info: create submesh : 4 Info: create submesh : 5 Info: Create mesh bounding box Info: Create mesh edge list Info: Create mesh tangents Info: Optimize mesh Info: Write mesh file : d:\mes documents\openspace3d\demos\physicdemo\elements\switch\mesh\switch_switch_support.mesh Found node: switch Found mesh node: switch Info: Number of map channel (UV) found in this mesh : 1 Writing switch mesh binary... Info: Create Ogre shared geometry Info: Create Ogre submeshs Info: create submesh : 0 Info: create submesh : 1 Info: create submesh : 2 Info: create submesh : 3 Info: create submesh : 4 Info: create submesh : 5 Info: Create mesh bounding box Info: Create mesh edge list Info: Create mesh tangents Info: Optimize mesh Info: Write mesh file : d:\mes documents\openspace3d\demos\physicdemo\elements\switch\mesh\switch_switch.mesh Writing materials data... Copy material textures files Info: export done.