material ac_Lv02_OVNI { technique ac_Lv02_OVNI_technique { pass ac_Lv02_OVNI_standard { specular 1 1 1 1.02 186.15 texture_unit ac_Lv02_OVNI_Diffuse#0 { texture demos/aliencrash/level02/bitmap/ac_Lv02_OVNI_Base_Color.jpg 10 } texture_unit ac_Lv02_OVNI_Normal#2 { texture demos/aliencrash/level02/bitmap/ac_Lv02_OVNI_Normal.jpg 10 } texture_unit ac_Lv02_OVNI_Reflect#3 { texture demos/aliencrash/level02/bitmap/ac_sky.dds cubic 7 colour_op_ex blend_manual src_texture src_current 0.3 colour_op_multipass_fallback one zero env_map cubic_reflection } texture_unit ac_Lv02_OVNI_Reflect_Mask#4 { texture demos/aliencrash/level02/bitmap/ac_Lv02_OVNI_Reflection.jpg cubic 10 } texture_unit roughness { texture demos/aliencrash/level02/bitmap/ac_lv02_ovni_specular.jpg 10 } } } technique ac_Lv02_OVNI_basic_technique { scheme basic_mat pass ac_Lv02_OVNI_standard { specular 1 1 1 1.02 186.15 texture_unit ac_Lv02_OVNI_Diffuse#5 { texture demos/aliencrash/level02/bitmap/ac_Lv02_OVNI_Base_Color.jpg 10 } } } } material ac_Lv02_Ice_Ovni { technique ac_Lv02_Ice_Ovni_technique { pass ac_Lv02_Ice_Ovni_standard { ambient 1 1 1 0.8 diffuse 1 1 1 0.8 specular 1 1 1 1.47 206.55 emissive 0.02 0.02 0.02 0.8 texture_unit ac_Lv02_Ice_Ovni_Diffuse#0 { texture demos/aliencrash/level02/bitmap/ac_Lv02_Chiseled_Ice.jpg 9 scroll 0.5 -0.5 scale 0.5 0.5 } texture_unit ac_Lv02_Ice_Ovni_Normal#2 { texture demos/aliencrash/level02/bitmap/ac_Lv02_Chiseled_IceNormalMap.jpg 7 } texture_unit ac_Lv02_Ice_Ovni_Reflect#3 { texture demos/aliencrash/level02/bitmap/ac_sky.dds cubic 7 colour_op_ex blend_manual src_texture src_current 0.15 colour_op_multipass_fallback dest_colour zero env_map cubic_reflection } texture_unit roughness { texture demos/aliencrash/level02/bitmap/ac_lv02_chiseled_icespecularmap.jpg 9 } } } technique ac_Lv02_Ice_Ovni_basic_technique { scheme basic_mat pass ac_Lv02_Ice_Ovni_standard { ambient 1 1 1 0.8 diffuse 1 1 1 0.8 specular 1 1 1 1.47 206.55 emissive 0.02 0.02 0.02 0.8 separate_scene_blend alpha_blend alpha_blend depth_write off texture_unit ac_Lv02_Ice_Ovni_Diffuse#4 { texture demos/aliencrash/level02/bitmap/ac_Lv02_Chiseled_Ice.jpg 9 scroll 0.5 -0.5 scale 0.5 0.5 } texture_unit ac_Lv02_Ice_Ovni_Reflect#5 { texture demos/aliencrash/level02/bitmap/ac_sky.dds cubic 7 env_map cubic_reflection } } } }