particle_system explosiondeath { material Particles/explosiondeath particle_width 2.5 particle_height 2.5 quota 40 cull_each false sorted false local_space false iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 180 width 4 height 4 depth 4 emission_rate 90 velocity_min 0.35 velocity_max 0.45 time_to_live_min 0.6 time_to_live_max 0.7 duration_min 0.7 duration_max 0.8 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 0 0 0 0 colour_range_end 0 0 0 0 } affector ColourInterpolator { time0 0 colour0 1 1 0.1 0.2 time1 0.2 colour1 1.0 1.0 1 0.5 time2 0.4 colour2 0.9 0.75 0.1 0.8 time3 0.45 colour3 1 0.05 0.05 0.4 time4 0.55 colour4 0.5 0.5 0.5 0.35 time5 1 colour5 0 0 0 0 } affector Scaler { rate 4.0 } affector Rotator { rotation_speed_range_start 10 rotation_speed_range_end 100 rotation_range_start 3.38 rotation_range_end 0 } }