particle_system smoke01 { material Particles/smoke01 particle_width 0.2 particle_height 0.2 quota 20 cull_each false sorted false local_space true iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 1.0 0.0 angle 180 width 0.2 height 0.2 depth 0.2 z emission_rate 3 velocity_min 0.001 velocity_max 0.01 time_to_live_min 4.5 time_to_live_max 5 duration_min 0 duration_max 0 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 0.75 colour_range_end 1 1 1 0 } affector Scaler { rate 0.2 } affector DeflectorPlane { plane_point 0 -999.99 0 plane_normal 0 1 0 bounce 0 } affector LinearForce { force_vector 0.0 0.1 0.0 force_application add } affector Rotator { rotation_speed_range_start 15 rotation_speed_range_end 30 rotation_range_start 165 rotation_range_end 180 } affector ColourFader { red 0 green 0 blue 0 alpha -0.25 } }