particle_system smoke03 { material Particles/smoke03 particle_width 5.0 particle_height 5.0 quota 50 cull_each false sorted false local_space true iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 180 width 0.03 height 0.03 depth 0.03 emission_rate 50 velocity_min 0.01 velocity_max 0.05 time_to_live_min 0.5 time_to_live_max 2.2 duration_min 0 duration_max 0 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 0 colour_range_end 1 1 1 0 } affector ColourInterpolator { time0 0 colour0 1 1 0.498039 0.8 time1 0.4 colour1 0.666667 0 0 0.4 time2 0.5 colour2 0 0.333333 0 0.6 time3 0.6 colour3 0.666667 0.333333 0.498039 0.5 time4 0.8 colour4 0 0 0 0.4 time5 1 colour5 0.996078 0.996078 0.996078 0.0 } affector Scaler { rate 20.0 } affector DeflectorPlane { plane_point 0 -17.0 0 plane_normal 0 1 0 bounce 0 } affector LinearForce { force_vector 0.0 10.0 0.0 force_application add } affector Rotator { rotation_speed_range_start 1 rotation_speed_range_end 20 rotation_range_start 0 rotation_range_end 180 } }