particle_system Dust01 { material Particles/Smoke02 particle_width 0.05 particle_height 0.05 quota 300 cull_each false sorted true local_space false iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 55.89 width 60 height 0.1 depth 60 emission_rate 30 velocity_min 0 velocity_max 0.05 time_to_live_min 6 time_to_live_max 10 duration_min 0 duration_max 0 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 1 colour_range_end 1 1 1 0 } affector LinearForce { force_vector 0.03 0.08 0.01 force_application add } affector Rotator { rotation_speed_range_start 0 rotation_speed_range_end 5 rotation_range_start 1 rotation_range_end 15 } affector Scaler { rate 0.5 } }