material bat_cement { technique bat_cement_technique { pass bat_cement_Light { specular 0.0621177 0.0621177 0.0621177 0.08 79.05 texture_unit bat_cement_Diffuse#1 { texture_alias bat_cement_Diffuse#1 texture demos/industry/bat/bitmap/bat_concrete.jpg } } } } material bat_tole { technique bat_tole_technique { pass bat_tole_Light { specular 0.414 0.414 0.414 0.46 84.15 texture_unit bat_tole_Diffuse#1 { texture_alias bat_tole_Diffuse#1 texture demos/industry/bat/bitmap/bat_texture-tole-c.jpg } } } } material bat_Support { technique bat_Support_technique { pass bat_Support_Light { ambient 0.203922 0.203922 0.203922 1 diffuse 0.203922 0.203922 0.203922 1 specular 0.189 0.189 0.189 0.21 25.5 } } } material bat_Citerne { technique bat_Citerne_technique { pass bat_Citerne_Light { ambient 0.921569 0 0 1 diffuse 0.921569 0 0 1 specular 0.18 0.18 0.18 0.2 150.45 } } } material bat_Haut { technique bat_Haut_technique { pass bat_Haut_Light { ambient 0.862745 0.862745 0.862745 1 diffuse 0.862745 0.862745 0.862745 1 specular 0.27 0.27 0.27 0.3 183.6 } } } material bat_Tuyau { technique bat_Tuyau_technique { pass bat_Tuyau_Light { ambient 0.133333 0.133333 0.133333 1 diffuse 0.133333 0.133333 0.133333 1 specular 0.198 0.198 0.198 0.22 38.25 } } } material bat_Details { technique bat_Details_technique { pass bat_Details_Light { specular 0.18 0.18 0.18 0.2 150.45 texture_unit bat_Details_Diffuse#1 { texture demos/industry/bat/bitmap/bat_extincteur.jpg } } } } material bat_Affichage { technique bat_Affichage_technique { pass bat_Affichage_Light { specular 0.063 0.063 0.063 0.07 71.4 texture_unit bat_Affichage_Diffuse#1 { texture demos/industry/bat/bitmap/bat_Panneau-Extincteur.jpg } } } } material bat_Contour { technique bat_Contour_technique { pass bat_Contour_Light { specular 0 0 0 0 25.5 } } } material bat_poutre { technique bat_poutre_technique { pass bat_poutre_Light { specular 0.387 0.387 0.387 0.43 84.15 texture_unit bat_poutre_Diffuse#1 { texture demos/industry/bat/bitmap/bat_poutre.jpg } } } } material bat_neon { technique bat_neon_technique { pass bat_neon_Light { ambient 0.901961 0.901961 0.901961 1 diffuse 0.901961 0.901961 0.901961 1 specular 0.153 0.153 0.153 0.17 94.35 } } } material bat_neon_light { technique bat_neon_light_technique { pass bat_neon_light_Light { ambient 0.901961 0.901961 0.901961 1 diffuse 0.901961 0.901961 0.901961 1 specular 0.252 0.252 0.252 0.28 17.85 emissive 1 1 1 1 } } } material bat_metal_black { technique bat_metal_black_technique { pass bat_metal_black_Light { ambient 0.203922 0.203922 0.203922 1 diffuse 0.203922 0.203922 0.203922 1 specular 0.0745098 0.0745098 0.0745098 0.1 40.8 } } } material bat_silver { technique bat_silver_technique { pass bat_silver_Light { ambient 0.419608 0.419608 0.419608 1 diffuse 0.419608 0.419608 0.419608 1 specular 0.891 0.891 0.891 0.99 30.6 texture_unit bat_silver_Reflect#1 { cubic_texture demos/industry/bat/bitmap/bat_reflexion_env_map.dds combinedUVW colour_op_ex blend_manual src_texture src_current 0.8 colour_op_multipass_fallback one zero env_map cubic_reflection } } } } material bat_door { technique bat_door_technique { pass bat_door_Light { specular 0.198 0.198 0.198 0.22 25.5 texture_unit bat_door_Diffuse#1 { texture demos/industry/bat/bitmap/bat_door.jpg } } } } material bat_yellow_rubber { technique bat_yellow_rubber_technique { pass bat_yellow_rubber_Light { specular 0.144 0.144 0.144 0.16 68.85 texture_unit bat_yellow_rubber_Diffuse#1 { texture demos/industry/bat/bitmap/bat_haz_yellow.jpg } } } } material bat_caution { technique bat_caution_technique { pass bat_caution_Light { specular 0.234 0.234 0.234 0.26 76.5 texture_unit bat_caution_Diffuse#1 { texture demos/industry/bat/bitmap/bat_caution.jpg } } } } material bat_chrome { technique bat_chrome_technique { pass bat_chrome_Light { ambient 0.505882 0.505882 0.505882 1 diffuse 0.505882 0.505882 0.505882 1 specular 0.396 0.396 0.396 0.44 58.65 texture_unit bat_chrome_Reflect#1 { cubic_texture demos/industry/bat/bitmap/bat_reflexion_env_map.dds combinedUVW colour_op_ex blend_manual src_texture src_current 0.8 colour_op_multipass_fallback one zero env_map cubic_reflection } } } }