material arm_metal_black { technique arm_metal_black_technique { pass arm_metal_black_standard { ambient 0.203922 0.203922 0.203922 1 diffuse 0.203922 0.203922 0.203922 1 specular 0.0745098 0.0745098 0.0745098 0.1 40.8 } } } material arm_metal_yellow { technique arm_metal_yellow_technique { pass arm_metal_yellow_standard { specular 0.243 0.243 0.243 0.27 43.35 texture_unit arm_metal_yellow_Diffuse#4 { texture_alias arm_metal_yellow_Diffuse#4 texture demos/industry/robot/bitmap/arm_metal_yellow.jpg } texture_unit arm_metal_yellow_Reflect#5 { texture_alias arm_metal_yellow_Reflect#5 cubic_texture demos/industry/robot/bitmap/arm_reflexion_env_map.dds combinedUVW colour_op_ex blend_manual src_texture src_current 0.0666667 colour_op_multipass_fallback one zero env_map cubic_reflection } } } } material arm_silver { technique arm_silver_technique { pass arm_silver_standard { ambient 0.419608 0.419608 0.419608 1 diffuse 0.419608 0.419608 0.419608 1 specular 0.891 0.891 0.891 0.99 30.6 texture_unit arm_silver_Reflect#2 { texture_alias arm_silver_Reflect#2 cubic_texture demos/industry/robot/bitmap/arm_reflexion_env_map.dds combinedUVW colour_op_ex blend_manual src_texture src_current 0.266667 colour_op_multipass_fallback one zero env_map cubic_reflection } } } }