material indus_silver { technique indus_silver_technique { pass indus_silver_standard { ambient 0.419608 0.419608 0.419608 1 diffuse 0.419608 0.419608 0.419608 1 specular 0.891 0.891 0.891 0.99 30.6 texture_unit indus_silver_Reflect#2 { texture demos/industry/scene/bitmap/indus_reflexion_env_map.dds cubic colour_op_ex blend_manual src_texture src_current 0.266667 colour_op_multipass_fallback one zero env_map cubic_reflection } } } } material indus_rubber { technique indus_rubber_basic_technique { pass indus_rubber_standard { specular 0.198 0.198 0.198 0.22 51 texture_unit indus_rubber_Diffuse#2 { texture demos/industry/scene/bitmap/indus_Rubber_Floor.jpg scroll 0 0.14682 scroll_anim 0 -0.2 } } } } material indus_metal_black { technique indus_metal_black_technique { pass indus_metal_black_standard { ambient 0.203922 0.203922 0.203922 1 diffuse 0.203922 0.203922 0.203922 1 specular 0.0745098 0.0745098 0.0745098 0.1 40.8 } } } material indus_silver_ref { technique indus_silver_ref_technique { pass indus_silver_ref_standard { specular 0.414 0.414 0.414 0.46 56.1 texture_unit indus_silver_ref_Diffuse#2 { texture demos/industry/scene/bitmap/indus_metal1.jpg } } } } material indus_red_silver { technique indus_red_silver_technique { pass indus_red_silver_standard { ambient 0.960784 0 0 1 diffuse 0.960784 0 0 1 specular 0.345882 0.345882 0.345882 0.45 25.5 texture_unit indus_red_silver_Reflect#2 { texture demos/industry/scene/bitmap/indus_reflexion_env_map.dds cubic colour_op_ex blend_manual src_texture src_current 0.116667 colour_op_multipass_fallback one zero env_map cubic_reflection } } } } material indus_yellow_rubber { technique indus_yellow_rubber_technique { pass indus_yellow_rubber_standard { specular 0.144 0.144 0.144 0.16 68.85 texture_unit indus_yellow_rubber_Diffuse#2 { texture demos/industry/scene/bitmap/indus_haz_yellow.jpg } } } } material indus_metal_ground { technique indus_metal_ground_technique { pass indus_metal_ground_standard { specular 0.414 0.414 0.414 0.46 84.15 texture_unit indus_metal_ground_Diffuse#2 { texture demos/industry/scene/bitmap/indus_seamless_metal.jpg } } } } material indus_fence { technique indus_fence_technique { pass indus_fence_standard { specular 0.234 0.234 0.234 0.26 71.4 alpha_rejection greater 128 cull_hardware none cull_software none texture_unit indus_fence_Diffuse#2 { texture demos/industry/scene/bitmap/indus_chainlink_fence.png 9 } } } } material indus_cement { technique indus_cement_technique { pass indus_cement_standard { specular 0.0621177 0.0621177 0.0621177 0.08 79.05 texture_unit indus_cement_Diffuse#2 { texture demos/industry/scene/bitmap/indus_concrete.jpg } } } }