material "ring_muscle_man" { technique ring_muscle_man_basic_technique { pass ring_muscle_man_standard { shading phong ambient 0.2 0.2 0.2 1 diffuse 0.8106 0.6122 0.494 1 specular 0.3 0.3 0.3 1 110.209 emissive 0 0 0 1 } } } material "ring_blackness" { technique ring_blackness_technique { pass ring_blackness_standard { shading phong ambient 0 0 0 1 diffuse 0 0 0 1 specular 0.278157 0.278157 0.278157 0.41 99.45 emissive 0 0 0 1 } } }