material room_cement { technique room_cement_technique { pass room_cement_standard { ambient 0.0980392 0.0980392 0.0980392 0.992126 specular 0.0621177 0.0621177 0.0621177 0.08 79.05 texture_unit room_cement_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_concrete.jpg 10 } } } } material room_tole { technique room_tole_technique { pass room_tole_standard { ambient 0.192157 0.192157 0.192157 0.992126 specular 0.414 0.414 0.414 0.46 82.12 texture_unit room_tole_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_wall.jpg 9 } } } } material room_ceiling { technique room_ceiling_technique { pass room_ceiling_standard { ambient 0.0392157 0.0392157 0.0392157 0.992126 specular 0.108 0.108 0.108 0.12 25.5 texture_unit room_ceiling_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_ceiling_tiled_bump.jpg 8 } } } } material room_white_wall { technique room_white_wall_technique { pass room_white_wall_standard { ambient 0.835294 0.835294 0.835294 1 diffuse 0.835294 0.835294 0.835294 1 specular 0.153 0.153 0.153 0.17 25.5 } } } material room_cement_1 { technique room_cement_1_technique { pass room_cement_1_standard { ambient 0.0941177 0.0941177 0.0941177 0.992126 specular 0.0621177 0.0621177 0.0621177 0.08 79.05 texture_unit room_cement_1_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_concrete.jpg 10 } } } } material room_poutre { technique room_poutre_technique { pass room_poutre_standard { ambient 0.239216 0.239216 0.239216 0.992126 specular 0.387 0.387 0.387 0.43 84.15 texture_unit room_poutre_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_poutre.jpg 8 } } } } material room_lamp { technique room_lamp_technique { pass room_lamp_standard { ambient 0.678431 0.678431 0.678431 1 diffuse 0.678431 0.678431 0.678431 1 specular 0.153 0.153 0.153 0.17 94.35 } } } material room_light { technique room_light_technique { pass room_light_standard { ambient 0.901961 0.901961 0.901961 1 diffuse 0.901961 0.901961 0.901961 1 specular 0.252 0.252 0.252 0.28 17.85 emissive 1 1 1 1 } } } material room_ring { technique room_ring_technique { pass room_ring_standard { ambient 0.196078 0.196078 0.196078 0.992126 specular 0.135 0.135 0.135 0.15 63.75 texture_unit room_ring_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_ring2.jpg 8 } } } } material room_leapboxing { technique room_leapboxing_technique { pass room_leapboxing_standard { ambient 0.101961 0.101961 0.101961 0.992126 specular 0.099 0.099 0.099 0.11 25.5 texture_unit room_leapboxing_Diffuse#2 { texture demos/leapmotion/boxe/room/bitmap/room_leap_boxing.jpg 7 } } } }