particle_system Explosion1 { material Particles/Explosion1 particle_width 0.8 particle_height 0.8 quota 100 cull_each false sorted false local_space true iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 180 width 1.4 height 1.4 depth 1.4 emission_rate 90.0 velocity_min 0.1 velocity_max 0.5 time_to_live_min 0.4 time_to_live_max 0.9 duration_min 0.8 duration_max 1 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 0 0 0 0 colour_range_end 0 0 0 0 } affector ColourInterpolator { time0 0 colour0 0 0 0 1 time1 0.2 colour1 1 0.964706 0.556863 1 time2 0.4 colour2 0.768627 0.184314 0.0470588 1 time3 0.6 colour3 1 0.662745 0.188235 1 time4 0.8 colour4 0.780392 0.745098 0.6 1 time5 1 colour5 0 0 0 1 } affector Scaler { rate 2.0 } affector Rotator { rotation_speed_range_start 10 rotation_speed_range_end 100 rotation_range_start 3.38 rotation_range_end 0 } }