particle_system fumeebateau1 { material Particles/fumee1 particle_width 0.15 particle_height 0.15 quota 300 cull_each false sorted false local_space false iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 180 width 0.3 height 0.3 depth 0.3 emission_rate 300 velocity_min 0.01 velocity_max 0.15 time_to_live_min 0.5 time_to_live_max 2.2 duration_min 0 duration_max 0 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 0 colour_range_end 1 1 1 0 } affector ColourInterpolator { time0 0 colour0 1 1 1 1 time1 0.2 colour1 1 1 1 1 time2 0.4 colour2 0.8 0.8 0.8 0.6 time3 0.6 colour3 0.6 0.6 0.6 0.4 time4 0.8 colour4 0.4 0.4 0.4 0.2 time5 1 colour5 0 0 0 0 } affector Scaler { rate 0.15 } affector DeflectorPlane { plane_point 0 -999.99 0 plane_normal 0 1 0 bounce 0 } affector LinearForce { force_vector 0.0 0.3 0.0 force_application add } affector Rotator { rotation_speed_range_start 100 rotation_speed_range_end 200 rotation_range_start 0 rotation_range_end 180 } }