particle_system Bubbles { material Particles/Special.000 particle_width 100.0 particle_height 100.0 quota 300 cull_each false sorted false local_space true iteration_interval 0.0 nonvisible_update_timeout 0.0 billboard_type point billboard_origin center billboard_rotation_type vertex point_rendering false accurate_facing false emitter Box { position 0.0 0.0 0.0 direction 0.0 0.0 1.0 angle 180 width 100 height 100 depth 100 emission_rate 126.67 velocity_min 6.95 velocity_max 68.32 time_to_live_min 0.85 time_to_live_max 5 duration_min 0 duration_max 0 repeat_delay_min 0 repeat_delay_max 0 colour_range_start 1 1 1 1 colour_range_end 1 1 1 1 } affector DirectionRandomiser { randomness 2000 scope 100 keep_velocity false } affector ColourInterpolator { time0 0 colour0 1 0.45098 0.00392157 1 time1 0.2 colour1 1 1 0 1 time2 0.4 colour2 1 1 1 1 time3 0.6 colour3 0.756863 0.756863 0.756863 1 time4 0.8 colour4 0.47451 0.47451 0.47451 1 time5 1 colour5 0 0 0 1 } affector Scaler { rate 38.82 } affector DeflectorPlane { plane_point 0 -200 0 plane_normal 0 1 0 bounce 4.06 } affector LinearForce { force_vector 0.0 -100.0 0.0 force_application add } affector Rotator { rotation_speed_range_start 100 rotation_speed_range_end 200 rotation_range_start 0 rotation_range_end 180 } }