material Sinbad/Body { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 texture_unit { texture examples/media/bitmap/sinbad_body.tga } } } } material Sinbad/Gold { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 0.8 0.8 0.8 1 specular 0.3 0.3 0.2 5.5 texture_unit { texture examples/media/bitmap/sinbad_clothes.tga } } } } material Sinbad/Sheaths { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.2 0.1 0.1 1.0 50.0 texture_unit { texture examples/media/bitmap/sinbad_sword.tga } } } } material Sinbad/Clothes { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.05 0.05 0.05 12.5 texture_unit { texture examples/media/bitmap/sinbad_clothes.tga } } } } material Sinbad/Teeth { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.25 0.25 0.25 10.5 texture_unit { texture examples/media/bitmap/sinbad_body.tga } } } } material Sinbad/Eyes { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.75 0.75 0.75 55.5 texture_unit { texture examples/media/bitmap/sinbad_body.tga } } } } material Sinbad/Spikes { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.75 0.75 0.75 20.5 texture_unit { texture examples/media/bitmap/sinbad_clothes.tga } } } } material Sinbad/Blade { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 1 1 1 10.5 texture_unit { texture examples/media/bitmap/sinbad_sword.tga } } } } material Sinbad/Ruby { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.75 0.75 0.75 20.5 texture_unit { texture examples/media/bitmap/sinbad_sword.tga } } } } material Sinbad/Hilt { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 0.8 0.8 0.8 1 specular 0.3 0.3 0.2 5.5 texture_unit { texture examples/media/bitmap/sinbad_sword.tga } } } } material Sinbad/Handle { receive_shadows on technique { pass { ambient 0.75 0.75 0.75 diffuse 1 1 1 1 specular 0.05 0.05 0.05 12.5 texture_unit { texture examples/media/bitmap/sinbad_sword.tga } } } }