The "Scene tree" PlugIT allows to create an interface displaying a tree of all the objects of the 3D world.
Parameters |
|
1 |
Interface positioning parameters. For more details, please refer to the interface positioning documentation. |
2 |
Path of the picture used as the scene tree background. |
3 |
Makes the background transparent. |
4 |
Horizontal and vertical margin around the tree in pixels. |
5 |
Offset between two differents in the hierarchy. |
6 |
Choice of the objects types you want to display in the scene tree. Warning : The tree will display the objects of selected types even if they are children of an object of a non-selected type, the only exception being the groups for which the tree does not displays any of its children if the type "groups" is not selected. |
7 |
Theme element selector. For more details, please refer to the theme element selector documentation. |
8 |
Show the scene tree on application startup. |
Action |
|
Refresh |
Refresh the scene tree. |
Hide |
Hides the scene tree. |
Show |
Show the scene tree. |
Event |
|
Refreshed |
Triggered when the scene tree is refreshed. |
Object selected |
Sends the selected object in the scene tree. |
Shown |
Triggered when the scene tree is shown. |
Hidden |
Triggered when the scene tree is hidden. |